proceed with bq34z100 extraction
This commit is contained in:
283
rust/src/main.rs
283
rust/src/main.rs
@@ -3,11 +3,13 @@ use std::{
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sync::{atomic::AtomicBool, Arc, Mutex},
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};
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use anyhow::{Result, bail};
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use chrono::{Datelike, Duration, NaiveDateTime, Timelike, DateTime};
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use anyhow::{bail, Result};
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use chrono::{DateTime, Datelike, Duration, NaiveDateTime, Timelike};
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use chrono_tz::{Europe::Berlin, Tz};
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use esp_idf_hal::delay::Delay;
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use esp_idf_sys::{esp_restart, vTaskDelay, CONFIG_FREERTOS_HZ, esp_deep_sleep};
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use esp_idf_sys::{
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esp_deep_sleep, esp_restart, gpio_deep_sleep_hold_dis, gpio_deep_sleep_hold_en, vTaskDelay, CONFIG_FREERTOS_HZ
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};
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use esp_ota::rollback_and_reboot;
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use log::error;
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use once_cell::sync::Lazy;
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@@ -51,11 +53,11 @@ enum WaitType {
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}
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#[derive(Serialize, Deserialize, Copy, Clone, Debug, PartialEq, Default)]
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struct LightState{
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struct LightState {
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active: bool,
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out_of_work_hour: bool,
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battery_low: bool,
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is_day: bool
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is_day: bool,
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}
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#[derive(Serialize, Deserialize, Copy, Clone, Debug, PartialEq, Default)]
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@@ -75,7 +77,7 @@ struct PlantState {
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sensor_error_a: bool,
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sensor_error_b: bool,
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sensor_error_p: bool,
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out_of_work_hour: bool
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out_of_work_hour: bool,
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}
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fn wait_infinity(wait_type: WaitType, reboot_now: Arc<AtomicBool>) -> ! {
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@@ -122,10 +124,18 @@ pub static STAY_ALIVE: Lazy<AtomicBool> = Lazy::new(|| AtomicBool::new(false));
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fn map_range(from_range: (f32, f32), s: f32) -> Result<f32> {
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if s < from_range.0 {
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bail!("Value out of range, min {} but current is {}", from_range.0, s);
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bail!(
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"Value out of range, min {} but current is {}",
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from_range.0,
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s
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);
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}
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if s > from_range.1 {
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bail!("Value out of range, max {} but current is {}", from_range.1, s);
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bail!(
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"Value out of range, max {} but current is {}",
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from_range.1,
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s
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);
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}
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return Ok(TO.0 + (s - from_range.0) * (TO.1 - TO.0) / (from_range.1 - from_range.0));
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}
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@@ -141,7 +151,7 @@ fn map_range_moisture(s: f32) -> Result<u8> {
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return Ok(tmp as u8);
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}
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fn in_time_range(cur: DateTime<Tz>, start:u8, end:u8) -> bool{
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fn in_time_range(cur: DateTime<Tz>, start: u8, end: u8) -> bool {
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let curhour = cur.hour() as u8;
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//eg 10-14
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if start < end {
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@@ -152,40 +162,60 @@ fn in_time_range(cur: DateTime<Tz>, start:u8, end:u8) -> bool{
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}
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}
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fn determine_next_plant(plantstate: &mut [PlantState;PLANT_COUNT],cur: DateTime<Tz>, enough_water: bool, water_frozen: bool, tank_sensor_error: bool, config: &Config, board: &mut std::sync::MutexGuard<'_, PlantCtrlBoard<'_>>) -> Option<usize> {
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fn determine_next_plant(
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plantstate: &mut [PlantState; PLANT_COUNT],
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cur: DateTime<Tz>,
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enough_water: bool,
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water_frozen: bool,
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tank_sensor_error: bool,
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config: &Config,
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board: &mut std::sync::MutexGuard<'_, PlantCtrlBoard<'_>>,
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) -> Option<usize> {
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for plant in 0..PLANT_COUNT {
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let state = &mut plantstate[plant];
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let plant_config = config.plants[plant];
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match plant_config.mode {
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config::Mode::OFF => {
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},
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config::Mode::OFF => {}
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config::Mode::TargetMoisture => {
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match board.measure_moisture_hz(plant, plant_hal::Sensor::A).and_then (|moist| map_range_moisture(moist as f32)) {
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match board
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.measure_moisture_hz(plant, plant_hal::Sensor::A)
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.and_then(|moist| map_range_moisture(moist as f32))
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{
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Ok(a) => state.a = Some(a),
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Err(err) => {
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board.fault(plant, true);
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println!("Could not determine Moisture A for plant {} due to {}", plant, err);
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state.a = None;
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println!(
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"Could not determine Moisture A for plant {} due to {}",
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plant, err
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);
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state.a = None;
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state.sensor_error_a = true;
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}
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}
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match board.measure_moisture_hz(plant, plant_hal::Sensor::B).and_then (|moist| map_range_moisture(moist as f32)) {
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match board
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.measure_moisture_hz(plant, plant_hal::Sensor::B)
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.and_then(|moist| map_range_moisture(moist as f32))
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{
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Ok(b) => state.b = Some(b),
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Err(err) => {
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board.fault(plant, true);
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println!("Could not determine Moisture B for plant {} due to {}", plant, err);
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state.b = None;
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println!(
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"Could not determine Moisture B for plant {} due to {}",
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plant, err
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);
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state.b = None;
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state.sensor_error_b = true;
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}
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}
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//FIXME how to average analyze whatever?
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//FIXME how to average analyze whatever?
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let a_low = state.a.is_some() && state.a.unwrap() < plant_config.target_moisture;
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let b_low = state.b.is_some() && state.b.unwrap() < plant_config.target_moisture;
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if a_low || b_low {
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state.dry = true;
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if tank_sensor_error && !config.tank_allow_pumping_if_sensor_error || !enough_water {
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if tank_sensor_error && !config.tank_allow_pumping_if_sensor_error
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|| !enough_water
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{
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state.no_water = true;
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}
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}
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@@ -194,20 +224,24 @@ fn determine_next_plant(plantstate: &mut [PlantState;PLANT_COUNT],cur: DateTime<
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if next_pump > cur {
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state.cooldown = true;
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}
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if !in_time_range(cur, plant_config.pump_hour_start, plant_config.pump_hour_end) {
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if !in_time_range(
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cur,
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plant_config.pump_hour_start,
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plant_config.pump_hour_end,
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) {
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state.out_of_work_hour = true;
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}
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if water_frozen {
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state.frozen = true;
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}
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if state.dry && !state.no_water && !state.cooldown && !state.out_of_work_hour{
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if state.dry && !state.no_water && !state.cooldown && !state.out_of_work_hour {
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if water_frozen {
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state.frozen = true;
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} else {
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state.do_water = true;
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}
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}
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},
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}
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config::Mode::TimerOnly => {
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let duration = Duration::minutes((60 * plant_config.pump_cooldown_min).into());
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let next_pump = board.last_pump_time(plant) + duration;
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@@ -220,14 +254,18 @@ fn determine_next_plant(plantstate: &mut [PlantState;PLANT_COUNT],cur: DateTime<
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state.do_water = true;
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}
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}
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},
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}
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config::Mode::TimerAndDeadzone => {
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let duration = Duration::minutes((60 * plant_config.pump_cooldown_min).into());
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let next_pump = board.last_pump_time(plant) + duration;
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if next_pump > cur {
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state.cooldown = true;
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}
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if !in_time_range(cur, plant_config.pump_hour_start, plant_config.pump_hour_end) {
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}
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if !in_time_range(
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cur,
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plant_config.pump_hour_start,
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plant_config.pump_hour_end,
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) {
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state.out_of_work_hour = true;
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}
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if !state.cooldown && !state.out_of_work_hour {
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@@ -237,10 +275,10 @@ fn determine_next_plant(plantstate: &mut [PlantState;PLANT_COUNT],cur: DateTime<
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state.do_water = true;
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}
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}
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},
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}
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}
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//FIXME publish state here!
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if state.do_water{
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if state.do_water {
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if board.consecutive_pump_count(plant) > config.max_consecutive_pump_count.into() {
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state.not_effective = true;
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board.fault(plant, true);
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@@ -252,13 +290,16 @@ fn determine_next_plant(plantstate: &mut [PlantState;PLANT_COUNT],cur: DateTime<
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}
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for plant in 0..PLANT_COUNT {
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let state = &plantstate[plant];
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println!("Checking for water plant {} with state {}", plant, state.do_water);
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println!(
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"Checking for water plant {} with state {}",
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plant, state.do_water
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);
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if state.do_water {
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return Some(plant);
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}
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}
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println!("No plant needs water");
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return None
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return None;
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}
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fn safe_main() -> Result<()> {
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@@ -284,23 +325,23 @@ fn safe_main() -> Result<()> {
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let partition_state: embedded_svc::ota::SlotState = embedded_svc::ota::SlotState::Unknown;
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match esp_idf_svc::ota::EspOta::new() {
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Ok(ota) => {
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//match ota.get_running_slot(){
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// Ok(slot) => {
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// partition_state = slot.state;
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// println!(
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// "Booting from {} with state {:?}",
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// slot.label, partition_state
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// );
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//},
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// Err(err) => {
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// println!("Error getting running slot {}", err);
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// },
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//}
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},
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Err(err) => {
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println!("Error obtaining ota info {}", err);
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},
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Ok(ota) => {
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//match ota.get_running_slot(){
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// Ok(slot) => {
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// partition_state = slot.state;
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// println!(
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// "Booting from {} with state {:?}",
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// slot.label, partition_state
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// );
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//},
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// Err(err) => {
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// println!("Error getting running slot {}", err);
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// },
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//}
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}
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Err(err) => {
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println!("Error obtaining ota info {}", err);
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}
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}
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println!("Board hal init");
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@@ -402,7 +443,7 @@ fn safe_main() -> Result<()> {
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}
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if online_mode == OnlineMode::Wifi {
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match board.sntp(1000 * 120) {
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match board.sntp(1000 * 5) {
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Ok(new_time) => {
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cur = new_time;
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online_mode = OnlineMode::SnTp;
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@@ -458,37 +499,43 @@ fn safe_main() -> Result<()> {
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if config.tank_sensor_enabled {
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let mut tank_value_r = 0;
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let success = board.tank_sensor_mv().and_then(|raw| {
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tank_value_r = raw;
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return map_range(
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(config.tank_empty_mv as f32, config.tank_full_mv as f32),
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raw as f32,
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);
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}).and_then(|percent| {
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let left_ml = ((percent / 100_f32) * config.tank_useable_ml as f32) as u32;
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println!(
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"Tank sensor returned mv {} as {}% leaving {} ml useable",
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tank_value_r, percent as u8, left_ml
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);
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if config.tank_warn_percent > percent as u8 {
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board.general_fault(true);
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println!(
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"Low water, current percent is {}, minimum warn level is {}",
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percent as u8, config.tank_warn_percent
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let success = board
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.tank_sensor_percent()
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.and_then(|raw| {
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tank_value_r = raw;
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return map_range(
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(
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config.tank_empty_percent as f32,
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config.tank_full_percent as f32,
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),
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raw as f32,
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);
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}
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if config.tank_warn_percent <= 0 {
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enough_water = false;
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}
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return Ok(());
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});
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})
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.and_then(|percent| {
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let left_ml = (percent * config.tank_useable_ml as f32) as u32;
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println!(
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"Tank sensor returned mv {} as {}% leaving {} ml useable",
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tank_value_r, percent as u8, left_ml
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);
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if config.tank_warn_percent > percent as u8 {
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board.general_fault(true);
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println!(
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"Low water, current percent is {}, minimum warn level is {}",
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percent as u8, config.tank_warn_percent
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);
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}
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if config.tank_warn_percent <= 0 {
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enough_water = false;
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}
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return Ok(());
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});
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match success {
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Err(err) => {
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println!("Could not determine tank value due to {}", err);
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board.general_fault(true);
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tank_sensor_error = true;
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}
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Ok(_) => {},
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Ok(_) => {}
|
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}
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}
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@@ -503,17 +550,25 @@ fn safe_main() -> Result<()> {
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water_frozen = true;
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}
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break;
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},
|
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}
|
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Err(err) => {
|
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println!("Could not get water temp {}", err)
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},
|
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}
|
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}
|
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}
|
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|
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|
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let mut plantstate = [PlantState {
|
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..Default::default()
|
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}; PLANT_COUNT];
|
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let plant_to_pump = determine_next_plant(&mut plantstate, europe_time, enough_water, water_frozen, tank_sensor_error, &config, &mut board);
|
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let plant_to_pump = determine_next_plant(
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&mut plantstate,
|
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europe_time,
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enough_water,
|
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water_frozen,
|
||||
tank_sensor_error,
|
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&config,
|
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&mut board,
|
||||
);
|
||||
|
||||
if STAY_ALIVE.load(std::sync::atomic::Ordering::Relaxed) {
|
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drop(board);
|
||||
@@ -521,72 +576,94 @@ fn safe_main() -> Result<()> {
|
||||
let _webserver = httpd(reboot_now.clone());
|
||||
wait_infinity(WaitType::StayAlive, reboot_now.clone());
|
||||
}
|
||||
|
||||
|
||||
match plant_to_pump {
|
||||
Some(plant) => {
|
||||
let mut state = plantstate[plant];
|
||||
let consecutive_pump_count = board.consecutive_pump_count(plant) + 1;
|
||||
board.store_consecutive_pump_count(plant, consecutive_pump_count);
|
||||
let plant_config = config.plants[plant];
|
||||
println!("Trying to pump for {}s with pump {} now", plant_config.pump_time_s,plant);
|
||||
|
||||
println!(
|
||||
"Trying to pump for {}s with pump {} now",
|
||||
plant_config.pump_time_s, plant
|
||||
);
|
||||
|
||||
board.any_pump(true)?;
|
||||
board.store_last_pump_time(plant, cur);
|
||||
board.pump(plant, true)?;
|
||||
board.last_pump_time(plant);
|
||||
state.active = true;
|
||||
//FIXME do periodic pump test here and state update
|
||||
unsafe { vTaskDelay(plant_config.pump_time_s as u32*CONFIG_FREERTOS_HZ) };
|
||||
match map_range_moisture(board.measure_moisture_hz(plant, plant_hal::Sensor::PUMP)? as f32) {
|
||||
unsafe { vTaskDelay(plant_config.pump_time_s as u32 * CONFIG_FREERTOS_HZ) };
|
||||
board.pump(plant, false)?;
|
||||
match map_range_moisture(
|
||||
board.measure_moisture_hz(plant, plant_hal::Sensor::PUMP)? as f32
|
||||
) {
|
||||
Ok(p) => state.after_p = Some(p),
|
||||
Err(err) => {
|
||||
board.fault(plant, true);
|
||||
println!("Could not determine Moisture P after for plant {} due to {}", plant, err);
|
||||
state.after_p = None;
|
||||
println!(
|
||||
"Could not determine Moisture P after for plant {} due to {}",
|
||||
plant, err
|
||||
);
|
||||
state.after_p = None;
|
||||
state.sensor_error_p = true;
|
||||
}
|
||||
}
|
||||
if state.after_p.is_none() || state.p.is_none() || state.after_p.unwrap() < state.p.unwrap() + 5 {
|
||||
if state.after_p.is_none()
|
||||
|| state.p.is_none()
|
||||
|| state.after_p.unwrap() < state.p.unwrap() + 5
|
||||
{
|
||||
state.pump_error = true;
|
||||
board.fault(plant, true);
|
||||
}
|
||||
},
|
||||
}
|
||||
None => {
|
||||
println!("Nothing to do");
|
||||
}
|
||||
,
|
||||
}
|
||||
|
||||
let mut light_state = LightState{ ..Default::default() };
|
||||
let mut light_state = LightState {
|
||||
..Default::default()
|
||||
};
|
||||
light_state.is_day = board.is_day();
|
||||
light_state.out_of_work_hour = !in_time_range(europe_time, config.night_lamp_hour_start, config.night_lamp_hour_end);
|
||||
light_state.out_of_work_hour = !in_time_range(
|
||||
europe_time,
|
||||
config.night_lamp_hour_start,
|
||||
config.night_lamp_hour_end,
|
||||
);
|
||||
if !light_state.out_of_work_hour {
|
||||
if config.night_lamp_only_when_dark {
|
||||
if !light_state.is_day {
|
||||
light_state.active = true;
|
||||
board.light(true).unwrap();
|
||||
}
|
||||
}else {
|
||||
} else {
|
||||
light_state.active = true;
|
||||
board.light(true).unwrap();
|
||||
}
|
||||
} else {
|
||||
light_state.active = false;
|
||||
board.light(false).unwrap();
|
||||
}
|
||||
println!("Lightstate is {:?}", light_state);
|
||||
|
||||
//check if during light time
|
||||
//lightstate += out of worktime
|
||||
//check battery level
|
||||
//lightstate += battery empty
|
||||
//check solar level if config requires
|
||||
//lightstate += stillday
|
||||
//if no preventing lightstate, enable light
|
||||
//lightstate = active
|
||||
|
||||
//deepsleep here?
|
||||
unsafe { esp_deep_sleep(1000*1000*10) };
|
||||
//check if during light time
|
||||
//lightstate += out of worktime
|
||||
//check battery level
|
||||
//lightstate += battery empty
|
||||
//check solar level if config requires
|
||||
//lightstate += stillday
|
||||
//if no preventing lightstate, enable light
|
||||
//lightstate = active
|
||||
|
||||
//relatch
|
||||
unsafe{gpio_deep_sleep_hold_dis()};
|
||||
unsafe { gpio_deep_sleep_hold_en() };
|
||||
unsafe { esp_deep_sleep(1000 * 1000 * 20) };
|
||||
}
|
||||
|
||||
fn main(){
|
||||
fn main() {
|
||||
let result = safe_main();
|
||||
result.unwrap();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user