- Replaced Bincode with Postcard for serialization/deserialization across configs and save operations.
- Simplified struct derives by removing `bincode`-specific traits.
- Updated `Cargo.toml` and `Cargo.lock` to include `postcard` and dependencies.
- Added padding stripping for deserialization and improved error handling.
- Adjusted serialization logic in `savegame_manager.rs` and related modules.
- Replaced Bincode-based serialization/deserialization with a custom save format for better control.
- Introduced save header with magic bytes, timestamp handling, and UTF-8 validation.
- Enhanced error handling for save parsing and increased format flexibility.
- Removed
- Added watchdog timer for improved system stability and responsiveness.
- Switched save data serialization to Bincode for better efficiency.
- Enhanced compatibility by supporting fallback to older JSON format.
- Improved logging during flash operations for easier debugging.
- Simplified SavegameManager by managing storage directly.
- Introduced `created_at` metadata for saves, enabling timestamp tracking.
- Added `InterceptorLogger` to capture logs, aiding in error diagnostics.
- Updated web UI to display save creation timestamps.
- Improved save/load functionality to maintain compatibility with older formats.