- Added `overcurrent_ma` field to pump results for capturing overcurrent data.
- Enhanced pumping logic to record and propagate overcurrent issues per plant.
- Updated `PumpState` and `PlantState` to handle overcurrent errors.
- Renamed `extra1` method and related calls to `fertilizer_pump` for clarity and better domain alignment.
- Updated HAL implementation to control `extra2` GPIO for fertilizer pump operations.
- Added build script trigger to refresh `VERGEN_BUILD_TIMESTAMP` on each build.
- Corrected usage of `spawner.spawn` by fixing misplaced error propagation.
- Updated `Cargo.lock` with new and upgraded dependencies, including `base64`, `darling`, and `smoltcp` upgrades.
- Introduced `DeepSleep` log message for tracking system sleep events.
- Updated MQTT topic to use `/state` instead of `/firmware/state`.
- Improved code formatting for enhanced readability and maintainability.
- Replaced `read_hardware_state` with `interpret_raw_values` for better abstraction and clarity.
- Enhanced error handling by introducing `NoMessage` and `NotExpectedMessage` states.
- Updated moisture sensor logic to differentiate expected and unexpected messages.
- Renamed and refactored enum fields for consistency (`raw_hz` to `hz`).
- Minor imports and formatting optimizations.
- Added watchdog timer for improved system stability and responsiveness.
- Switched save data serialization to Bincode for better efficiency.
- Enhanced compatibility by supporting fallback to older JSON format.
- Improved logging during flash operations for easier debugging.
- Simplified SavegameManager by managing storage directly.
- Introduced `created_at` metadata for saves, enabling timestamp tracking.
- Added `InterceptorLogger` to capture logs, aiding in error diagnostics.
- Updated web UI to display save creation timestamps.
- Improved save/load functionality to maintain compatibility with older formats.