save compiling state during refactor

This commit is contained in:
2025-04-18 14:01:51 +02:00
parent 2b5c1da484
commit e941a4973d
4 changed files with 98 additions and 92 deletions

View File

@@ -7,7 +7,6 @@ use anyhow::{bail, Result};
use chrono::{DateTime, Datelike, TimeDelta, Timelike, Utc};
use chrono_tz::{Europe::Berlin, Tz};
use config::PlantWateringMode;
use esp_idf_hal::delay::Delay;
use esp_idf_sys::{
esp_ota_get_app_partition_count, esp_ota_get_running_partition, esp_ota_get_state_partition,
@@ -410,50 +409,55 @@ fn safe_main() -> anyhow::Result<()> {
let mut plantstate: [PlantState; PLANT_COUNT] =
core::array::from_fn(|i| PlantState::read_hardware_state(i, &mut board, &config.plants[i]));
let pump_required = plantstate.iter().any(|it| it.needs_to_be_watered(&config.plants[i], &timezone_time)) && !water_frozen;
let pump_required = plantstate
.iter()
.zip(&config.plants)
.any(|(it, conf)| it.needs_to_be_watered(&conf, &timezone_time))
&& !water_frozen;
if pump_required {
log(log::LogMessage::EnableMain, dry_run as u32, 0, "", "");
if !dry_run {
board.any_pump(true)?;
board.any_pump(true)?; // what does this do? Does it need to be reset?
}
for plant in 0..PLANT_COUNT {
let state = &mut plantstate[plant];
if state.do_water {
let plant_config = &config.plants[plant];
state.consecutive_pump_count = board.consecutive_pump_count(plant) + 1;
board.store_consecutive_pump_count(plant, state.consecutive_pump_count);
if state.consecutive_pump_count > plant_config.max_consecutive_pump_count as u32 {
log(
log::LogMessage::ConsecutivePumpCountLimit,
state.consecutive_pump_count as u32,
plant_config.max_consecutive_pump_count as u32,
&plant.to_string(),
"",
);
state.not_effective = true;
board.fault(plant, true);
}
for (plant_id, (state, plant_config)) in plantstate.iter().zip(&config.plants).enumerate() {
if state.needs_to_be_watered(&plant_config, &timezone_time) {
let pump_count = board.consecutive_pump_count(plant_id) + 1;
board.store_consecutive_pump_count(plant_id, pump_count);
//TODO(judge) where to put this?
//if state.consecutive_pump_count > plant_config.max_consecutive_pump_count as u32 {
// log(
// log::LogMessage::ConsecutivePumpCountLimit,
// state.consecutive_pump_count as u32,
// plant_config.max_consecutive_pump_count as u32,
// &plant.to_string(),
// "",
// );
// state.not_effective = true;
// board.fault(plant, true);
//}
log(
log::LogMessage::PumpPlant,
(plant + 1) as u32,
(plant_id + 1) as u32,
plant_config.pump_time_s as u32,
&dry_run.to_string(),
"",
);
board.store_last_pump_time(plant, cur);
board.last_pump_time(plant);
state.active = true;
board.store_last_pump_time(plant_id, cur);
board.last_pump_time(plant_id);
//state.active = true;
if !dry_run {
board.pump(plant, true)?;
for _ in 0..plant_config.pump_time_s {
Delay::new_default().delay_ms(1000);
}
board.pump(plant, false)?;
board.pump(plant_id, true)?;
Delay::new_default().delay_ms(1000*plant_config.pump_time_s as u32);
board.pump(plant_id, false)?;
}
} else if !state.pump_in_timeout(&plant_config, &timezone_time){
// plant does not need to be watered and is not in timeout
// -> reset consecutive pump count
board.store_consecutive_pump_count(plant_id, 0);
}
}
}
update_plant_state(&mut plantstate, &mut board, &config);
//update_plant_state(&mut plantstate, &mut board, &config);
let is_day = board.is_day();
let state_of_charge = board.state_charge_percent().unwrap_or(0);