rename deepsleep to deep_sleep_ms for clarity on expected duration
in main deep sleep was larger than required by a factor of 1000, fixed this an renamed function to make expected duration count size obvious from the name
This commit is contained in:
@@ -596,7 +596,7 @@ async fn safe_main(spawner: Spawner) -> FatResult<()> {
|
||||
board.board_hal.get_esp().set_restart_to_conf(false);
|
||||
board
|
||||
.board_hal
|
||||
.deep_sleep(1000 * 1000 * 60 * deep_sleep_duration_minutes as u64)
|
||||
.deep_sleep_ms(1000 * 60 * deep_sleep_duration_minutes as u64)
|
||||
.await;
|
||||
}
|
||||
}
|
||||
@@ -991,7 +991,7 @@ async fn wait_infinity(
|
||||
board.board_hal.get_esp().set_restart_to_conf(false);
|
||||
// ensure clean http answer / visible confirmation
|
||||
Timer::after_millis(500).await;
|
||||
board.board_hal.deep_sleep(0).await;
|
||||
board.board_hal.deep_sleep_ms(0).await; // not sleeping smells like a hidden reset, we should call it that!
|
||||
}
|
||||
|
||||
// Short tick while holding so the pattern updates smoothly.
|
||||
@@ -1100,7 +1100,7 @@ async fn wait_infinity(
|
||||
.lock()
|
||||
.await
|
||||
.board_hal
|
||||
.deep_sleep(0)
|
||||
.deep_sleep_ms(0) // not sleeping smells like a hidden reset, we should call it that!
|
||||
.await;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user