remove: eliminate file management and LittleFS-based filesystem, implement savegame management for JSON config slots with wear-leveling
This commit is contained in:
@@ -1,18 +1,16 @@
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use crate::bail;
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use crate::config::{NetworkConfig, PlantControllerConfig};
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use crate::hal::savegame_manager::SavegameManager;
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use crate::hal::{PLANT_COUNT, TIME_ACCESS};
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use crate::log::{LogMessage, LOG_ACCESS};
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use chrono::{DateTime, Utc};
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use serde::Serialize;
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use crate::fat_error::{ContextExt, FatError, FatResult};
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use crate::hal::little_fs2storage_adapter::LittleFs2Filesystem;
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use crate::hal::shared_flash::MutexFlashStorage;
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use alloc::string::ToString;
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use alloc::sync::Arc;
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use alloc::{format, string::String, vec, vec::Vec};
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use core::net::{IpAddr, Ipv4Addr, SocketAddr};
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use core::str::FromStr;
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use core::sync::atomic::Ordering;
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use embassy_executor::Spawner;
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use embassy_net::udp::UdpSocket;
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@@ -39,8 +37,6 @@ use esp_radio::wifi::{
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AccessPointConfig, AccessPointInfo, AuthMethod, ClientConfig, ModeConfig, ScanConfig,
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ScanTypeConfig, WifiController, WifiDevice, WifiStaState,
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};
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use littlefs2::fs::Filesystem;
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use littlefs2_core::{FileType, PathBuf, SeekFrom};
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use log::{error, info, warn};
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use mcutie::{
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Error, McutieBuilder, McutieReceiver, McutieTask, MqttMessage, PublishDisplay, Publishable,
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@@ -60,7 +56,6 @@ static mut LOW_VOLTAGE_DETECTED: i8 = 0;
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#[esp_hal::ram(unstable(rtc_fast), unstable(persistent))]
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static mut RESTART_TO_CONF: i8 = 0;
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const CONFIG_FILE: &str = "config.json";
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const NTP_SERVER: &str = "pool.ntp.org";
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static MQTT_CONNECTED_EVENT_RECEIVED: AtomicBool = AtomicBool::new(false);
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@@ -68,19 +63,6 @@ static MQTT_ROUND_TRIP_RECEIVED: AtomicBool = AtomicBool::new(false);
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pub static MQTT_STAY_ALIVE: AtomicBool = AtomicBool::new(false);
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static MQTT_BASE_TOPIC: OnceLock<String> = OnceLock::new();
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#[derive(Serialize, Debug)]
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pub struct FileInfo {
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filename: String,
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size: usize,
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}
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#[derive(Serialize, Debug)]
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pub struct FileList {
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total: usize,
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used: usize,
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files: Vec<FileInfo>,
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}
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#[derive(Copy, Clone, Default)]
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struct Timestamp {
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stamp: DateTime<Utc>,
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@@ -117,7 +99,7 @@ impl NtpTimestampGenerator for Timestamp {
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}
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pub struct Esp<'a> {
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pub fs: Arc<Mutex<CriticalSectionRawMutex, Filesystem<'static, LittleFs2Filesystem>>>,
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pub savegame: SavegameManager,
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pub rng: Rng,
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//first starter (ap or sta will take these)
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pub interface_sta: Option<WifiDevice<'static>>,
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@@ -185,69 +167,6 @@ impl Esp<'_> {
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}
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}
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}
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pub(crate) async fn delete_file(&self, filename: String) -> FatResult<()> {
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let file = PathBuf::try_from(filename.as_str())?;
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let access = self.fs.lock().await;
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access.remove(&file)?;
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Ok(())
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}
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pub(crate) async fn write_file(
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&mut self,
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filename: String,
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offset: u32,
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buf: &[u8],
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) -> Result<(), FatError> {
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let file = PathBuf::try_from(filename.as_str())?;
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let access = self.fs.lock().await;
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access.open_file_with_options_and_then(
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|options| options.read(true).write(true).create(true),
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&file,
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|file| {
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file.seek(SeekFrom::Start(offset))?;
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file.write(buf)?;
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Ok(())
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},
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)?;
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Ok(())
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}
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pub async fn get_size(&mut self, filename: String) -> FatResult<usize> {
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let file = PathBuf::try_from(filename.as_str())?;
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let access = self.fs.lock().await;
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let data = access.metadata(&file)?;
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Ok(data.len())
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}
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pub(crate) async fn get_file(
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&mut self,
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filename: String,
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chunk: u32,
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) -> FatResult<([u8; 512], usize)> {
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use littlefs2::io::Error as lfs2Error;
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let file = PathBuf::try_from(filename.as_str())?;
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let access = self.fs.lock().await;
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let mut buf = [0_u8; 512];
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let mut read = 0;
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let offset = chunk * buf.len() as u32;
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access.open_file_with_options_and_then(
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|options| options.read(true),
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&file,
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|file| {
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let length = file.len()? as u32;
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if length == 0 {
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Err(lfs2Error::IO)
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} else if length > offset {
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file.seek(SeekFrom::Start(offset))?;
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read = file.read(&mut buf)?;
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Ok(())
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} else {
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//exactly at end, do nothing
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Ok(())
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}
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},
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)?;
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Ok((buf, read))
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}
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pub(crate) async fn write_ota(&mut self, offset: u32, buf: &[u8]) -> Result<(), FatError> {
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let _ = check_erase(self.ota_target, offset, offset + 4096);
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@@ -422,10 +341,7 @@ impl Esp<'_> {
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.interface_ap
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.take()
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.context("AP interface already taken")?;
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let gw_ip_addr_str = "192.168.71.1";
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let gw_ip_addr = Ipv4Addr::from_str(gw_ip_addr_str).map_err(|_| FatError::String {
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error: "failed to parse gateway ip".to_string(),
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})?;
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let gw_ip_addr = Ipv4Addr::new(192, 168, 71, 1);
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let config = embassy_net::Config::ipv4_static(StaticConfigV4 {
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address: Ipv4Cidr::new(gw_ip_addr, 24),
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@@ -454,7 +370,7 @@ impl Esp<'_> {
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println!("start net task");
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spawner.spawn(net_task(runner)).ok();
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println!("run dhcp");
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spawner.spawn(run_dhcp(*stack, gw_ip_addr_str)).ok();
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spawner.spawn(run_dhcp(*stack, gw_ip_addr)).ok();
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loop {
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if stack.is_link_up() {
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@@ -465,7 +381,7 @@ impl Esp<'_> {
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while !stack.is_config_up() {
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Timer::after(Duration::from_millis(100)).await
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}
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println!("Connect to the AP `${ssid}` and point your browser to http://{gw_ip_addr_str}/");
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println!("Connect to the AP `${ssid}` and point your browser to http://{gw_ip_addr}/");
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stack
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.config_v4()
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.inspect(|c| println!("ipv4 config: {c:?}"));
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@@ -624,48 +540,46 @@ impl Esp<'_> {
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}
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}
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/// Load the most recently saved config from flash.
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pub(crate) async fn load_config(&mut self) -> FatResult<PlantControllerConfig> {
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let cfg = PathBuf::try_from(CONFIG_FILE)?;
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let config_exist = self.fs.lock().await.exists(&cfg);
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if !config_exist {
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bail!("No config file stored")
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match self.savegame.load_latest()? {
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None => bail!("No config stored"),
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Some(data) => {
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let config: PlantControllerConfig = serde_json::from_slice(&data)?;
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Ok(config)
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}
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}
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let data = self.fs.lock().await.read::<4096>(&cfg)?;
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let config: PlantControllerConfig = serde_json::from_slice(&data)?;
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Ok(config)
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}
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pub(crate) async fn save_config(&mut self, config: Vec<u8>) -> FatResult<()> {
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let filesystem = self.fs.lock().await;
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let cfg = PathBuf::try_from(CONFIG_FILE)?;
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filesystem.write(&cfg, &config)?;
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/// Load a config from a specific save slot.
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pub(crate) async fn load_config_slot(
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&mut self,
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idx: usize,
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) -> FatResult<String> {
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match self.savegame.load_slot(idx)? {
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None => bail!("Slot {idx} is empty or invalid"),
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Some(data) => {
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Ok(String::from_utf8_lossy(&*data).to_string())
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}
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}
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}
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/// Persist a JSON config blob to the next wear-leveling slot.
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pub(crate) async fn save_config(&mut self, mut config: Vec<u8>) -> FatResult<()> {
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self.savegame.save(config.as_mut_slice())?;
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Ok(())
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}
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pub(crate) async fn list_files(&self) -> FatResult<FileList> {
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let path = PathBuf::new();
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let fs = self.fs.lock().await;
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let free_size = fs.available_space()?;
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let total_size = fs.total_space();
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/// Delete a specific save slot by erasing it on flash.
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pub(crate) async fn delete_save_slot(&mut self, idx: usize) -> FatResult<()> {
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self.savegame.delete_slot(idx)
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}
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let mut result = FileList {
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total: total_size,
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used: total_size - free_size,
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files: Vec::new(),
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};
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fs.read_dir_and_then(&path, |dir| {
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for entry in dir {
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let e = entry?;
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if e.file_type() == FileType::File {
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result.files.push(FileInfo {
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filename: e.path().to_string(),
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size: e.metadata().len(),
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});
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}
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}
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Ok(())
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})?;
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Ok(result)
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/// Return metadata about all valid save slots.
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pub(crate) async fn list_saves(
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&mut self,
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) -> FatResult<alloc::vec::Vec<crate::hal::savegame_manager::SaveInfo>> {
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self.savegame.list_saves()
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}
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pub(crate) async fn init_rtc_deepsleep_memory(
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@@ -969,8 +883,8 @@ async fn net_task(mut runner: Runner<'static, WifiDevice<'static>>) {
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}
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#[embassy_executor::task]
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async fn run_dhcp(stack: Stack<'static>, gw_ip_addr: &'static str) {
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use core::net::{Ipv4Addr, SocketAddrV4};
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async fn run_dhcp(stack: Stack<'static>, ip: Ipv4Addr) {
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use core::net::SocketAddrV4;
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use edge_dhcp::{
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io::{self, DEFAULT_SERVER_PORT},
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@@ -979,14 +893,6 @@ async fn run_dhcp(stack: Stack<'static>, gw_ip_addr: &'static str) {
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use edge_nal::UdpBind;
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use edge_nal_embassy::{Udp, UdpBuffers};
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let ip = match Ipv4Addr::from_str(gw_ip_addr) {
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Ok(ip) => ip,
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Err(_) => {
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error!("dhcp task failed to parse gw ip");
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return;
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}
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};
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let mut buf = [0u8; 1500];
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let mut gw_buf = [Ipv4Addr::UNSPECIFIED];
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@@ -1,88 +0,0 @@
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use crate::hal::shared_flash::MutexFlashStorage;
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use embedded_storage::nor_flash::{check_erase, NorFlash, ReadNorFlash};
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use esp_bootloader_esp_idf::partitions::FlashRegion;
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use littlefs2::consts::U4096 as lfsCache;
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use littlefs2::consts::U512 as lfsLookahead;
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use littlefs2::driver::Storage as lfs2Storage;
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use littlefs2::io::Error as lfs2Error;
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use littlefs2::io::Result as lfs2Result;
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use log::error;
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pub struct LittleFs2Filesystem {
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pub(crate) storage: &'static mut FlashRegion<'static, MutexFlashStorage>,
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}
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impl lfs2Storage for LittleFs2Filesystem {
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const READ_SIZE: usize = 4096;
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const WRITE_SIZE: usize = 4096;
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const BLOCK_SIZE: usize = 4096; //usually optimal for flash access
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const BLOCK_COUNT: usize = 8 * 1000 * 1000 / 4096; //8Mb in 4k blocks + a little space for stupid calculation errors
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const BLOCK_CYCLES: isize = 100;
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type CACHE_SIZE = lfsCache;
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type LOOKAHEAD_SIZE = lfsLookahead;
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fn read(&mut self, off: usize, buf: &mut [u8]) -> lfs2Result<usize> {
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let read_size: usize = Self::READ_SIZE;
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if off % read_size != 0 {
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error!("Littlefs2Filesystem read error: offset not aligned to read size offset: {off} read_size: {read_size}");
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return Err(lfs2Error::IO);
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}
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if buf.len() % read_size != 0 {
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error!("Littlefs2Filesystem read error: length not aligned to read size length: {} read_size: {}", buf.len(), read_size);
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return Err(lfs2Error::IO);
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}
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match self.storage.read(off as u32, buf) {
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Ok(..) => Ok(buf.len()),
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Err(err) => {
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error!("Littlefs2Filesystem read error: {err:?}");
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Err(lfs2Error::IO)
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}
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}
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}
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fn write(&mut self, off: usize, data: &[u8]) -> lfs2Result<usize> {
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let write_size: usize = Self::WRITE_SIZE;
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if off % write_size != 0 {
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error!("Littlefs2Filesystem write error: offset not aligned to write size offset: {off} write_size: {write_size}");
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return Err(lfs2Error::IO);
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}
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if data.len() % write_size != 0 {
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error!("Littlefs2Filesystem write error: length not aligned to write size length: {} write_size: {}", data.len(), write_size);
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return Err(lfs2Error::IO);
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}
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match self.storage.write(off as u32, data) {
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Ok(..) => Ok(data.len()),
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Err(err) => {
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error!("Littlefs2Filesystem write error: {err:?}");
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Err(lfs2Error::IO)
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}
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}
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}
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fn erase(&mut self, off: usize, len: usize) -> lfs2Result<usize> {
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let block_size: usize = Self::BLOCK_SIZE;
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if off % block_size != 0 {
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error!("Littlefs2Filesystem erase error: offset not aligned to block size offset: {off} block_size: {block_size}");
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return Err(lfs2Error::IO);
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}
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if len % block_size != 0 {
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error!("Littlefs2Filesystem erase error: length not aligned to block size length: {len} block_size: {block_size}");
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return Err(lfs2Error::IO);
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}
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match check_erase(self.storage, off as u32, (off + len) as u32) {
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Ok(_) => {}
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Err(err) => {
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error!("Littlefs2Filesystem check erase error: {err:?}");
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return Err(lfs2Error::IO);
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}
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}
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match self.storage.erase(off as u32, (off + len) as u32) {
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Ok(..) => Ok(len),
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Err(err) => {
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error!("Littlefs2Filesystem erase error: {err:?}");
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Err(lfs2Error::IO)
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}
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}
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}
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}
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@@ -3,7 +3,7 @@ use lib_bms_protocol::BmsReadable;
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pub(crate) mod battery;
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// mod can_api; // replaced by external canapi crate
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pub mod esp;
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mod little_fs2storage_adapter;
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pub(crate) mod savegame_manager;
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pub(crate) mod rtc;
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mod shared_flash;
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mod v4_hal;
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@@ -75,7 +75,7 @@ use measurements::{Current, Voltage};
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use crate::fat_error::{ContextExt, FatError, FatResult};
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use crate::hal::battery::WCHI2CSlave;
|
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use crate::hal::little_fs2storage_adapter::LittleFs2Filesystem;
|
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use crate::hal::savegame_manager::SavegameManager;
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use crate::hal::water::TankSensor;
|
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use crate::log::LOG_ACCESS;
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use embassy_sync::mutex::Mutex;
|
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@@ -99,9 +99,7 @@ use esp_hal::uart::Uart;
|
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use esp_hal::Blocking;
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use esp_radio::{init, Controller};
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use esp_storage::FlashStorage;
|
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use littlefs2::fs::{Allocation, Filesystem as lfs2Filesystem};
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use littlefs2::object_safe::DynStorage;
|
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use log::{error, info, warn};
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use log::{info, warn};
|
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use portable_atomic::AtomicBool;
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use serde::{Deserialize, Serialize};
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use shared_flash::MutexFlashStorage;
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@@ -379,33 +377,16 @@ impl PlantHal {
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.find_partition(esp_bootloader_esp_idf::partitions::PartitionType::Data(
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DataPartitionSubType::LittleFs,
|
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))?
|
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.context("Data partition with littlefs not found")?;
|
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.context("Storage data partition not found")?;
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let data_partition = mk_static!(PartitionEntry, data_partition);
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let data = mk_static!(
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FlashRegion<MutexFlashStorage>,
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FlashRegion<'static, MutexFlashStorage>,
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data_partition.as_embedded_storage(flash_storage_3)
|
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);
|
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let lfs2filesystem = mk_static!(LittleFs2Filesystem, LittleFs2Filesystem { storage: data });
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let alloc = mk_static!(Allocation<LittleFs2Filesystem>, lfs2Filesystem::allocate());
|
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if lfs2filesystem.is_mountable() {
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info!("Littlefs2 filesystem is mountable");
|
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} else {
|
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match lfs2filesystem.format() {
|
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Ok(..) => {
|
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info!("Littlefs2 filesystem is formatted");
|
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}
|
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Err(err) => {
|
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error!("Littlefs2 filesystem could not be formatted: {err:?}");
|
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}
|
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}
|
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}
|
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|
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#[allow(clippy::arc_with_non_send_sync)]
|
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let fs = Arc::new(Mutex::new(
|
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lfs2Filesystem::mount(alloc, lfs2filesystem)
|
||||
.context("Could not mount lfs2 filesystem")?,
|
||||
));
|
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let savegame = SavegameManager::new(data);
|
||||
info!("Savegame storage initialized ({} slots × {} KB)", savegame_manager::SAVEGAME_SLOT_COUNT, savegame_manager::SAVEGAME_SLOT_SIZE / 1024);
|
||||
|
||||
let uart0 =
|
||||
Uart::new(peripherals.UART0, UartConfig::default()).map_err(|_| FatError::String {
|
||||
@@ -415,7 +396,7 @@ impl PlantHal {
|
||||
let ap = interfaces.ap;
|
||||
let sta = interfaces.sta;
|
||||
let mut esp = Esp {
|
||||
fs,
|
||||
savegame,
|
||||
rng,
|
||||
controller: Arc::new(Mutex::new(controller)),
|
||||
interface_sta: Some(sta),
|
||||
|
||||
150
Software/MainBoard/rust/src/hal/savegame_manager.rs
Normal file
150
Software/MainBoard/rust/src/hal/savegame_manager.rs
Normal file
@@ -0,0 +1,150 @@
|
||||
use alloc::vec::Vec;
|
||||
use embedded_savegame::storage::{Flash, Storage};
|
||||
use embedded_storage::nor_flash::{NorFlash, ReadNorFlash};
|
||||
use esp_bootloader_esp_idf::partitions::{FlashRegion, Error as PartitionError};
|
||||
use serde::Serialize;
|
||||
|
||||
use crate::fat_error::{FatError, FatResult};
|
||||
use crate::hal::shared_flash::MutexFlashStorage;
|
||||
|
||||
/// Size of each save slot in bytes (16 KB).
|
||||
pub const SAVEGAME_SLOT_SIZE: usize = 16384;
|
||||
|
||||
/// Number of slots in the 8 MB storage partition.
|
||||
pub const SAVEGAME_SLOT_COUNT: usize = 8 * 1024 * 1024 / SAVEGAME_SLOT_SIZE; // 512
|
||||
|
||||
/// Metadata about a single existing save slot, returned by [`SavegameManager::list_saves`].
|
||||
#[derive(Serialize, Debug, Clone)]
|
||||
pub struct SaveInfo {
|
||||
pub idx: usize,
|
||||
pub len: u32,
|
||||
}
|
||||
|
||||
// ── Flash adapter ──────────────────────────────────────────────────────────────
|
||||
|
||||
/// Newtype wrapper around a [`PartitionError`] so we can implement the
|
||||
/// [`core::fmt::Debug`] bound required by [`embedded_savegame::storage::Flash`].
|
||||
#[derive(Debug)]
|
||||
pub struct SavegameFlashError(#[allow(dead_code)] PartitionError);
|
||||
|
||||
/// Adapts a `&mut FlashRegion<'static, MutexFlashStorage>` to the
|
||||
/// [`embedded_savegame::storage::Flash`] trait.
|
||||
///
|
||||
/// `erase(addr)` erases exactly one slot (`SAVEGAME_SLOT_SIZE` bytes) starting
|
||||
/// at `addr`, which is what embedded-savegame expects for NOR flash.
|
||||
pub struct SavegameFlashAdapter<'a> {
|
||||
region: &'a mut FlashRegion<'static, MutexFlashStorage>,
|
||||
}
|
||||
|
||||
impl Flash for SavegameFlashAdapter<'_> {
|
||||
type Error = SavegameFlashError;
|
||||
|
||||
fn read(&mut self, addr: u32, buf: &mut [u8]) -> Result<(), Self::Error> {
|
||||
ReadNorFlash::read(self.region, addr, buf).map_err(SavegameFlashError)
|
||||
}
|
||||
|
||||
fn write(&mut self, addr: u32, data: &mut [u8]) -> Result<(), Self::Error> {
|
||||
NorFlash::write(self.region, addr, data).map_err(SavegameFlashError)
|
||||
}
|
||||
|
||||
/// Erase one full slot at `addr`.
|
||||
/// embedded-savegame calls this before writing to a slot, so we erase
|
||||
/// the entire `SAVEGAME_SLOT_SIZE` bytes so subsequent writes land on
|
||||
/// pre-erased (0xFF) pages.
|
||||
fn erase(&mut self, addr: u32) -> Result<(), Self::Error> {
|
||||
let end = addr + SAVEGAME_SLOT_SIZE as u32;
|
||||
NorFlash::erase(self.region, addr, end).map_err(SavegameFlashError)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<SavegameFlashError> for FatError {
|
||||
fn from(e: SavegameFlashError) -> Self {
|
||||
FatError::String {
|
||||
error: alloc::format!("Savegame flash error: {:?}", e),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ── SavegameManager ────────────────────────────────────────────────────────────
|
||||
|
||||
/// High-level save-game manager that stores JSON config blobs on the storage
|
||||
/// partition using [`embedded_savegame`] for wear leveling and power-fail safety.
|
||||
pub struct SavegameManager {
|
||||
region: &'static mut FlashRegion<'static, MutexFlashStorage>,
|
||||
}
|
||||
|
||||
impl SavegameManager {
|
||||
pub fn new(region: &'static mut FlashRegion<'static, MutexFlashStorage>) -> Self {
|
||||
Self { region }
|
||||
}
|
||||
|
||||
/// Build a short-lived [`Storage`] that borrows our flash region.
|
||||
fn storage(
|
||||
&mut self,
|
||||
) -> Storage<SavegameFlashAdapter<'_>, SAVEGAME_SLOT_SIZE, SAVEGAME_SLOT_COUNT> {
|
||||
Storage::new(SavegameFlashAdapter {
|
||||
region: &mut *self.region,
|
||||
})
|
||||
}
|
||||
|
||||
/// Persist `data` (JSON bytes) to the next available slot.
|
||||
///
|
||||
/// `scan()` advances the internal wear-leveling pointer to the latest valid
|
||||
/// slot before `append()` writes to the next free one.
|
||||
pub fn save(&mut self, data: &mut [u8]) -> FatResult<()> {
|
||||
let mut st = self.storage();
|
||||
st.scan()?;
|
||||
st.append(data)?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Load the most recently saved data. Returns `None` if no valid save exists.
|
||||
pub fn load_latest(&mut self) -> FatResult<Option<Vec<u8>>> {
|
||||
let mut st = self.storage();
|
||||
let slot = st.scan()?;
|
||||
match slot {
|
||||
None => Ok(None),
|
||||
Some(slot) => {
|
||||
let mut buf = alloc::vec![0u8; SAVEGAME_SLOT_SIZE];
|
||||
match st.read(slot.idx, &mut buf)? {
|
||||
None => Ok(None),
|
||||
Some(data) => Ok(Some(data.to_vec())),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Load a specific save by slot index. Returns `None` if the slot is
|
||||
/// empty or contains an invalid checksum.
|
||||
pub fn load_slot(&mut self, idx: usize) -> FatResult<Option<Vec<u8>>> {
|
||||
let mut st = self.storage();
|
||||
let mut buf = alloc::vec![0u8; SAVEGAME_SLOT_SIZE];
|
||||
match st.read(idx, &mut buf)? {
|
||||
None => Ok(None),
|
||||
Some(data) => Ok(Some(data.to_vec())),
|
||||
}
|
||||
}
|
||||
|
||||
/// Erase a specific slot by index, effectively deleting it.
|
||||
pub fn delete_slot(&mut self, idx: usize) -> FatResult<()> {
|
||||
let mut st = self.storage();
|
||||
st.erase(idx).map_err(Into::into)
|
||||
}
|
||||
|
||||
/// Iterate all slots and return metadata for every slot that contains a
|
||||
/// valid save, using the Storage read API to avoid assuming internal slot structure.
|
||||
pub fn list_saves(&mut self) -> FatResult<Vec<SaveInfo>> {
|
||||
let mut saves = Vec::new();
|
||||
let mut st = self.storage();
|
||||
let mut buf = alloc::vec![0u8; SAVEGAME_SLOT_SIZE];
|
||||
for idx in 0..SAVEGAME_SLOT_COUNT {
|
||||
if let Some(data) = st.read(idx, &mut buf)? {
|
||||
saves.push(SaveInfo {
|
||||
idx,
|
||||
len: data.len() as u32,
|
||||
});
|
||||
}
|
||||
}
|
||||
Ok(saves)
|
||||
}
|
||||
}
|
||||
@@ -340,19 +340,12 @@ impl<'a> BoardInteraction<'a> for V4<'a> {
|
||||
bail!("pump current sensor not available");
|
||||
}
|
||||
Some(pump_ina) => {
|
||||
let v = pump_ina
|
||||
.shunt_voltage()
|
||||
.map_err(|e| FatError::String {
|
||||
error: alloc::format!("{e:?}"),
|
||||
})
|
||||
.map(|v| {
|
||||
let shunt_voltage =
|
||||
Voltage::from_microvolts(v.shunt_voltage_uv().abs() as f64);
|
||||
let shut_value = Resistance::from_ohms(0.05_f64);
|
||||
let current = shunt_voltage.as_volts() / shut_value.as_ohms();
|
||||
Current::from_amperes(current)
|
||||
})?;
|
||||
Ok(v)
|
||||
let raw = pump_ina.shunt_voltage()?;
|
||||
let shunt_voltage =
|
||||
Voltage::from_microvolts(raw.shunt_voltage_uv().abs() as f64);
|
||||
let shut_value = Resistance::from_ohms(0.05_f64);
|
||||
let current = shunt_voltage.as_volts() / shut_value.as_ohms();
|
||||
Ok(Current::from_amperes(current))
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -609,10 +602,8 @@ impl<'a> BoardInteraction<'a> for V4<'a> {
|
||||
let info: Result<(BackupHeader, usize), bincode::error::DecodeError> =
|
||||
bincode::decode_from_slice(&header_page_buffer[..], CONFIG);
|
||||
info!("decoding header: {:?}", info);
|
||||
info.map(|(header, _)| header)
|
||||
.map_err(|e| FatError::String {
|
||||
error: "Could not read backup header: ".to_string() + &e.to_string(),
|
||||
})
|
||||
let (header, _) = info.context("Could not read backup header")?;
|
||||
Ok(header)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user