updated shematic for new version

This commit is contained in:
c3ma
2020-09-12 16:47:58 +02:00
parent ca94f4936f
commit 1872e0a11c
36 changed files with 1770 additions and 750 deletions

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.pio
.vscode/.browse.c_cpp.db*
.vscode/c_cpp_properties.json
.vscode/launch.json
.vscode/ipch

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{
// See http://go.microsoft.com/fwlink/?LinkId=827846
// for the documentation about the extensions.json format
"recommendations": [
"platformio.platformio-ide"
]
}

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This directory is intended for project header files.
A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.
```src/main.c
#include "header.h"
int main (void)
{
...
}
```
Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.
In C, the usual convention is to give header files names that end with `.h'.
It is most portable to use only letters, digits, dashes, and underscores in
header file names, and at most one dot.
Read more about using header files in official GCC documentation:
* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html

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This directory is intended for project specific (private) libraries.
PlatformIO will compile them to static libraries and link into executable file.
The source code of each library should be placed in a an own separate directory
("lib/your_library_name/[here are source files]").
For example, see a structure of the following two libraries `Foo` and `Bar`:
|--lib
| |
| |--Bar
| | |--docs
| | |--examples
| | |--src
| | |- Bar.c
| | |- Bar.h
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
| |
| |--Foo
| | |- Foo.c
| | |- Foo.h
| |
| |- README --> THIS FILE
|
|- platformio.ini
|--src
|- main.c
and a contents of `src/main.c`:
```
#include <Foo.h>
#include <Bar.h>
int main (void)
{
...
}
```
PlatformIO Library Dependency Finder will find automatically dependent
libraries scanning project source files.
More information about PlatformIO Library Dependency Finder
- https://docs.platformio.org/page/librarymanager/ldf.html

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; PlatformIO Project Configuration File
;
; Build options: build flags, source filter
; Upload options: custom upload port, speed and extra flags
; Library options: dependencies, extra library storages
; Advanced options: extra scripting
;
; Please visit documentation for the other options and examples
; https://docs.platformio.org/page/projectconf.html
[env:esp32doit-devkit-v1]
platform = espressif32
board = esp32doit-devkit-v1
framework = arduino
build_flags = -DPIO_FRAMEWORK_ARDUINO_LWIP2_LOW_MEMORY

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#include <Arduino.h>
#include "esp_sleep.h"
#define uS_TO_S_FACTOR 1000000 /* Conversion factor for micro seconds to seconds */
#define TIME_TO_SLEEP 2 /* Time ESP32 will go to sleep (in seconds) */
RTC_DATA_ATTR int bootCount = 0;
int secondBootCount = 0;
void print_wakeup_reason(){
esp_sleep_wakeup_cause_t wakeup_reason;
wakeup_reason = esp_sleep_get_wakeup_cause();
switch(wakeup_reason){
case ESP_SLEEP_WAKEUP_EXT0 : Serial.println("Wakeup caused by external signal using RTC_IO"); break;
case ESP_SLEEP_WAKEUP_EXT1 : Serial.println("Wakeup caused by external signal using RTC_CNTL"); break;
case ESP_SLEEP_WAKEUP_TIMER : Serial.println("Wakeup caused by timer"); break;
case ESP_SLEEP_WAKEUP_TOUCHPAD : Serial.println("Wakeup caused by touchpad"); break;
case ESP_SLEEP_WAKEUP_ULP : Serial.println("Wakeup caused by ULP program"); break;
default : Serial.printf("Wakeup was not caused by deep sleep: %d\n",wakeup_reason); break;
}
}
void setup() {
pinMode(GPIO_NUM_23, OUTPUT);
pinMode(GPIO_NUM_22, OUTPUT);
pinMode(GPIO_NUM_21, OUTPUT);
pinMode(GPIO_NUM_19, OUTPUT);
pinMode(GPIO_NUM_18, OUTPUT);
pinMode(GPIO_NUM_5, OUTPUT);
pinMode(GPIO_NUM_4, OUTPUT);
pinMode(GPIO_NUM_15, OUTPUT);
pinMode(GPIO_NUM_13, OUTPUT);
digitalWrite(GPIO_NUM_23, HIGH);
digitalWrite(GPIO_NUM_22, HIGH);
digitalWrite(GPIO_NUM_21, HIGH);
digitalWrite(GPIO_NUM_19, HIGH);
digitalWrite(GPIO_NUM_18, HIGH);
digitalWrite(GPIO_NUM_5, HIGH);
digitalWrite(GPIO_NUM_4, HIGH);
digitalWrite(GPIO_NUM_15, HIGH);
digitalWrite(GPIO_NUM_13, HIGH);
Serial.begin(115200);
//Increment boot number and print it every reboot
++bootCount;
++secondBootCount;
Serial.println("Boot number: " + String(bootCount) + " " + String(secondBootCount));
//Print the wakeup reason for ESP32
print_wakeup_reason();
/*
First we configure the wake up source
We set our ESP32 to wake up every 5 seconds
*/
esp_sleep_enable_timer_wakeup(TIME_TO_SLEEP * uS_TO_S_FACTOR);
Serial.println("Setup ESP32 to sleep for every " + String(TIME_TO_SLEEP) +
" Seconds");
esp_sleep_pd_config(ESP_PD_DOMAIN_RTC_PERIPH, ESP_PD_OPTION_OFF);
esp_sleep_pd_config(ESP_PD_DOMAIN_RTC_SLOW_MEM, ESP_PD_OPTION_ON);
esp_sleep_pd_config(ESP_PD_DOMAIN_RTC_FAST_MEM, ESP_PD_OPTION_OFF);
esp_sleep_pd_config(ESP_PD_DOMAIN_XTAL,ESP_PD_OPTION_ON);
pinMode(GPIO_NUM_32, ANALOG);
digitalWrite(GPIO_NUM_32, HIGH);
pinMode(GPIO_NUM_33, INPUT_PULLUP);
digitalWrite(GPIO_NUM_33, HIGH);
pinMode(GPIO_NUM_25, INPUT_PULLUP);
digitalWrite(GPIO_NUM_25, HIGH);
pinMode(GPIO_NUM_26, INPUT_PULLUP);
pinMode(GPIO_NUM_27, INPUT_PULLUP);
pinMode(GPIO_NUM_14, INPUT_PULLUP);
pinMode(GPIO_NUM_12, INPUT_PULLUP);
}
void loop() {
Serial.println("------------");
Serial.flush();
delay(1000);
digitalWrite(GPIO_NUM_23, analogRead(GPIO_NUM_34) > 3500);
Serial.println(analogRead(GPIO_NUM_34));
Serial.println(analogRead(GPIO_NUM_35));
Serial.println(analogRead(GPIO_NUM_32));
Serial.println(analogRead(GPIO_NUM_33));
Serial.println(analogRead(GPIO_NUM_25));
Serial.println(analogRead(GPIO_NUM_26));
Serial.println(analogRead(GPIO_NUM_27));
Serial.println(analogRead(GPIO_NUM_14));
Serial.println(analogRead(GPIO_NUM_12));
gpio_hold_en(GPIO_NUM_4);
gpio_hold_en(GPIO_NUM_13);
gpio_hold_en(GPIO_NUM_15);
gpio_deep_sleep_hold_en();
esp_deep_sleep_start();
}

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This directory is intended for PlatformIO Unit Testing and project tests.
Unit Testing is a software testing method by which individual units of
source code, sets of one or more MCU program modules together with associated
control data, usage procedures, and operating procedures, are tested to
determine whether they are fit for use. Unit testing finds problems early
in the development cycle.
More information about PlatformIO Unit Testing:
- https://docs.platformio.org/page/plus/unit-testing.html