Merge SIM branch
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commit
faec96e1f8
73
simulation/VirtualLedBoard/.gitignore
vendored
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73
simulation/VirtualLedBoard/.gitignore
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# This file is used to ignore files which are generated
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# ----------------------------------------------------------------------------
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*~
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*.autosave
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*.a
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*.core
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*.moc
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*.o
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*.obj
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*.orig
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*.rej
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*.so
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*.so.*
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*_pch.h.cpp
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*_resource.rc
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*.qm
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.#*
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*.*#
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core
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!core/
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tags
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.DS_Store
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.directory
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*.debug
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Makefile*
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*.prl
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*.app
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moc_*.cpp
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ui_*.h
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qrc_*.cpp
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Thumbs.db
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*.res
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*.rc
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/.qmake.cache
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/.qmake.stash
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# qtcreator generated files
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*.pro.user*
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# xemacs temporary files
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*.flc
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# Vim temporary files
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.*.swp
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# Visual Studio generated files
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*.ib_pdb_index
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*.idb
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*.ilk
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*.pdb
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*.sln
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*.suo
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*.vcproj
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*vcproj.*.*.user
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*.ncb
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*.sdf
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*.opensdf
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*.vcxproj
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*vcxproj.*
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# MinGW generated files
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*.Debug
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*.Release
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# Python byte code
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*.pyc
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# Binaries
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# --------
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*.dll
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*.exe
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31
simulation/VirtualLedBoard/VirtualLedBoard.pro
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31
simulation/VirtualLedBoard/VirtualLedBoard.pro
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QT += core gui
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QT += network
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greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
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CONFIG += c++11
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# You can make your code fail to compile if it uses deprecated APIs.
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# In order to do so, uncomment the following line.
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#DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0
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SOURCES += \
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main.cpp \
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mainwindow.cpp \
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udpserver.cpp
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HEADERS += \
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mainwindow.h \
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settings.h \
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udpserver.h
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FORMS += \
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mainwindow.ui
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TRANSLATIONS += \
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VirtualLedBoard_en_150.ts
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# Default rules for deployment.
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qnx: target.path = /tmp/$${TARGET}/bin
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else: unix:!android: target.path = /opt/$${TARGET}/bin
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!isEmpty(target.path): INSTALLS += target
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3
simulation/VirtualLedBoard/VirtualLedBoard_en_150.ts
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3
simulation/VirtualLedBoard/VirtualLedBoard_en_150.ts
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<?xml version="1.0" encoding="utf-8"?>
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<!DOCTYPE TS>
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<TS version="2.1" language="VirtualLedBoard_en_150"></TS>
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11
simulation/VirtualLedBoard/main.cpp
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11
simulation/VirtualLedBoard/main.cpp
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#include "mainwindow.h"
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#include <QApplication>
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int main(int argc, char *argv[])
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{
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QApplication a(argc, argv);
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MainWindow w;
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w.show();
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return a.exec();
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}
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53
simulation/VirtualLedBoard/mainwindow.cpp
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53
simulation/VirtualLedBoard/mainwindow.cpp
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#include "mainwindow.h"
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#include "ui_mainwindow.h"
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#include <QPainter>
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#include <QPixmap>
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#include <QGraphicsPixmapItem>
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#include <QGraphicsView>
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MainWindow::MainWindow(QWidget *parent)
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: QMainWindow(parent)
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, ui(new Ui::MainWindow)
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{
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ui->setupUi(this);
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this->mOffscreenPanel = new QImage(DEFAULT_WIDTH + LED_DISTANCE, DEFAULT_HEIGHT + LED_DISTANCE, QImage::Format_RGB32);
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this->drawImage(this->mOffscreenPanel);
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this->server = new UdpLedServer (NULL, this);
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}
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MainWindow::~MainWindow()
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{
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delete ui;
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}
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void MainWindow::drawImage(QImage *target) {
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this->mScene=new QGraphicsScene() ;
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QGraphicsView *graphicsView = new QGraphicsView();
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graphicsView->setRenderHints(QPainter::Antialiasing | QPainter::SmoothPixmapTransform);
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graphicsView->setScene(this->mScene);
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graphicsView->show();
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this->ui->ledPanel->addWidget(graphicsView);
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}
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void MainWindow::setLED(uint8_t x, uint8_t y) {
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/* draw inital screen */
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QPainter painter(this->mOffscreenPanel);
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painter.setRenderHint(QPainter::Antialiasing, true);
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painter.setPen(QPen(COLOR_FOREGROUND, 1));
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painter.setBrush(COLOR_FOREGROUND);
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painter.drawEllipse(LED_DIAMETER/2 + (x* LED_DISTANCE), LED_DIAMETER/2 + (y * LED_DISTANCE), LED_DIAMETER, LED_DIAMETER);
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}
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void MainWindow::updatePanel(void) {
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QGraphicsPixmapItem* item = new QGraphicsPixmapItem(QPixmap::fromImage(*(this->mOffscreenPanel)));
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this->mScene->clear();
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mScene->addItem(item);
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this->renderPanel();
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}
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void MainWindow::renderPanel(void) {
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this->mOffscreenPanel->fill(COLOR_BACKGROUND);
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}
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41
simulation/VirtualLedBoard/mainwindow.h
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41
simulation/VirtualLedBoard/mainwindow.h
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#ifndef MAINWINDOW_H
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#define MAINWINDOW_H
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#include <QMainWindow>
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#include <QImage>
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#include <QGraphicsScene>
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#include "udpserver.h"
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#include "settings.h"
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#define COLOR_BACKGROUND Qt::black
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#define COLOR_FOREGROUND QColor(255, 127, 0, 255)
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QT_BEGIN_NAMESPACE
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namespace Ui { class MainWindow; }
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QT_END_NAMESPACE
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/* dummy */
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class UdpLedServer;
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class MainWindow : public QMainWindow
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{
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Q_OBJECT
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public:
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MainWindow(QWidget *parent = nullptr);
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~MainWindow();
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public slots:
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void setLED(uint8_t x, uint8_t y);
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void updatePanel(void);
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private:
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Ui::MainWindow *ui;
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UdpLedServer *server = nullptr;
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QImage *mOffscreenPanel = nullptr;
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QGraphicsScene* mScene = nullptr;
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void drawImage(QImage *image);
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void renderPanel(void);
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};
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#endif // MAINWINDOW_H
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48
simulation/VirtualLedBoard/mainwindow.ui
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48
simulation/VirtualLedBoard/mainwindow.ui
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>MainWindow</class>
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<widget class="QMainWindow" name="MainWindow">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>800</width>
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<height>600</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string>MainWindow</string>
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</property>
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<widget class="QWidget" name="centralwidget">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Expanding" vsizetype="Expanding">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<widget class="QVBoxLayout" name="ledPanel">
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<property name="geometry">
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<rect>
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<x>10</x>
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<y>0</y>
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<width>781</width>
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<height>441</height>
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</rect>
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</property>
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</widget>
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</widget>
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<widget class="QMenuBar" name="menubar">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>800</width>
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<height>22</height>
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</rect>
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</property>
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</widget>
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<widget class="QStatusBar" name="statusbar"/>
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</widget>
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<resources/>
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<connections/>
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</ui>
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14
simulation/VirtualLedBoard/settings.h
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14
simulation/VirtualLedBoard/settings.h
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#define PACKET_LENGTH 801
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#define PACKET_INDEX_BRIGHTNESS 0
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#define PACKET_INDEX_PANEL0 1
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#define MAXIMUM_PANELSIZE 5
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#define PANEL_WIDTH 32
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#define PANEL_HEIGHT 40
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#define LED_DIAMETER 8
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#define LED_DISTANCE (LED_DIAMETER + 3)
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#define DEFAULT_WIDTH (LED_DISTANCE * MAXIMUM_PANELSIZE * PANEL_WIDTH)
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#define DEFAULT_HEIGHT (LED_DISTANCE * PANEL_HEIGHT)
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74
simulation/VirtualLedBoard/udpserver.cpp
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74
simulation/VirtualLedBoard/udpserver.cpp
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#include "udpserver.h"
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#include "settings.h"
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#include <QUdpSocket>
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#include <QNetworkDatagram>
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#include "mainwindow.h"
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#define UDP_IMAGE_PORT 4242
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UdpLedServer::UdpLedServer (QObject *parent, MainWindow *window)
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: QObject(parent)
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{
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initSocket();
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connect(this,
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&UdpLedServer::changeLEDstate,
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window,
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&MainWindow::setLED);
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connect(this,
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&UdpLedServer::updatePanelContent,
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window,
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&MainWindow::updatePanel);
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for(int x=0; x < (PANEL_WIDTH * MAXIMUM_PANELSIZE); x++) {
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for(int y=0; y < PANEL_HEIGHT; y++) {
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changeLEDstate(x, y);
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}
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}
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updatePanelContent();
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}
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void UdpLedServer ::initSocket()
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{
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this->mUdpSocket = new QUdpSocket(this);
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this->mUdpSocket->bind(QHostAddress::LocalHost, UDP_IMAGE_PORT);
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connect(this->mUdpSocket, &QUdpSocket::readyRead,
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this, &UdpLedServer ::readPendingDatagrams);
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}
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void UdpLedServer ::readPendingDatagrams()
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{
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while (this->mUdpSocket->hasPendingDatagrams()) {
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QNetworkDatagram datagram = this->mUdpSocket->receiveDatagram();
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processTheDatagram(datagram);
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}
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}
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void UdpLedServer::processTheDatagram(QNetworkDatagram datagram) {
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if (datagram.isValid() && datagram.data().length() == PACKET_LENGTH) {
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uint8_t brightness = datagram.data().at(PACKET_INDEX_BRIGHTNESS);
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int currentIndex = PACKET_INDEX_PANEL0;
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uint16_t mask = 1;
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for(int y=0; y < PANEL_HEIGHT; y++) {
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for(int x=0; x < (PANEL_WIDTH * MAXIMUM_PANELSIZE); x++) {
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if (datagram.data().at(currentIndex) & mask) {
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this->changeLEDstate(x, y);
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qDebug() << x << "x" << y << " set";
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}
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mask = (mask << 1);
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if (mask >= 256) {
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mask = 1;
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currentIndex++;
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}
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}
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}
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this->updatePanelContent();
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qDebug() << "Received datagram:" << brightness;
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}
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}
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29
simulation/VirtualLedBoard/udpserver.h
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29
simulation/VirtualLedBoard/udpserver.h
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#ifndef UDPSERVER_H
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#define UDPSERVER_H
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#include <QAbstractItemModel>
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#include <QUdpSocket>
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#include "mainwindow.h"
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class MainWindow;
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class UdpLedServer : public QObject
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{
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Q_OBJECT
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public:
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/*UdpLedServer (QObject *parent = nullptr); */
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UdpLedServer (QObject *parent = nullptr, MainWindow *window = nullptr);
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private:
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void initSocket();
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void readPendingDatagrams();
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QUdpSocket *mUdpSocket;
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void processTheDatagram(QNetworkDatagram datagram);
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signals:
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void changeLEDstate(uint8_t x, uint8_t y);
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void updatePanelContent(void);
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};
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#endif // UDPSERVER_H
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