-- Revese engeeniered code of display_wc_ger.c by Vlad Tepesch -- See https://www.mikrocontroller.net/articles/Word_Clock_Variante_1#Download -- @fn display_timestat -- Return the leds to use the granuality is 5 minutes -- @param hours the current hours (0-23) -- @param minutes the current minute (0-59) -- @param longmode (optional parameter) 0: no long mode, 1: long mode (itis will be set) function display_timestat(hours, minutes, longmode) if (longmode == nil) then longmode=0 end -- generate an empty return type local ret = { itis=0, fiveMin=0, tenMin=0, after=0, before=0, threeHour=0, quater=0, threequater=0, half=0, s=0, one=0, oneLong=0, two=0, three=0, four=0, five=0, six=0, seven=0, eight=0, nine=0, ten=0, eleven=0, twelve=0, twenty=0, clock=0, sr_nc=0, min1=0, min2=0, min3=0, min4=0 } -- return black screen if there is no real time given if (hours == nil or minutes == nil) then return ret end -- transcode minutes local minutesLeds = minutes%5 local minutes=math.floor(minutes/5) -- "It is" only display each half hour and each hour -- or if longmode is set if ((longmode==1) or (minutes==0) or (minutes==6)) then ret.itis=1 end -- Handle minutes if (minutes > 0) then if (minutes==1) then ret.fiveMin=1 ret.after=1 elseif (minutes==2) then ret.tenMin=1 ret.after=1 elseif (minutes==3) then ret.quater=1 ret.after=1 elseif (minutes==4) then ret.twenty=1 ret.after=1 elseif (minutes==5) then ret.fiveMin=1 ret.half=1 ret.before=1 elseif (minutes==6) then ret.half=1 elseif (minutes==7) then ret.fiveMin=1 ret.half=1 ret.after=1 elseif (minutes==8) then ret.twenty=1 ret.before=1 elseif (minutes==9) then -- Hande if three quater or quater before is displayed if (threequater ~= nil) then ret.threequater=1 else ret.quater = 1 ret.before = 1 end elseif (minutes==10) then ret.tenMin=1 ret.before=1 elseif (minutes==11) then ret.fiveMin=1 ret.before=1 end if (minutes > 4) then hours=hours+1 end else ret.clock=1 end -- Display the minutes as as extra gimmic on min1 to min 4 to display the cut number if (minutesLeds==1) then ret.min1=1 elseif (minutesLeds==2) then ret.min2=1 elseif (minutesLeds==3) then ret.min3=1 elseif (minutesLeds==4) then ret.min4=1 end -- handle hours if (hours > 12) then hours = hours - 12 end if (hours==0) then hours=12 end if (hours == 1) then if (ret.before == 1) then ret.oneLong = 1 else ret.one=1 end elseif (hours == 2) then ret.two=1 elseif (hours == 3) then ret.three=1 elseif (hours == 4) then ret.four=1 elseif (hours == 5) then ret.five=1 elseif (hours == 6) then ret.six=1 elseif (hours == 7) then ret.seven=1 elseif (hours == 8) then ret.eight=1 elseif (hours == 9) then ret.nine=1 elseif (hours == 10) then ret.ten=1 elseif (hours == 11) then ret.eleven=1 elseif (hours == 12) then ret.twelve=1 end collectgarbage() return ret end -- @fn display_countcharacters_de -- Count the amount of characters, used to describe the current time in words -- @param words the same structure, as generated with the function @see display_timestat -- @return the amount of words, used to describe the time or 0 on errors function display_countcharacters_de(words) local amount=0 if (words.itis == 1) then amount = amount + 5 end if (words.fiveMin == 1) then amount = amount + 4 end if (words.tenMin == 1) then amount = amount + 4 end if (words.twenty == 1) then amount = amount + 7 end if (words.threequater == 1) then amount = amount + 11 end if (words.quater == 1) then amount = amount + 7 end if (words.before == 1) then amount = amount + 3 end if (words.after == 1) then amount = amount + 4 end if (words.half == 1) then amount = amount + 4 end if (words.twelve == 1) then amount = amount + 5 end if (words.seven == 1) then amount = amount + 6 end if (words.one == 1) then amount = amount + 3 end if (words.oneLong == 1) then amount = amount + 4 end if (words.two == 1) then amount = amount + 4 end if (words.three == 1) then amount = amount + 4 end if (words.five == 1) then amount = amount + 4 end if (words.four == 1) then amount = amount + 4 end if (words.nine == 1) then amount = amount + 4 end if (words.eleven == 1) then amount = amount + 3 end if (words.eight == 1) then amount = amount + 4 end if (words.ten == 1) then amount = amount + 4 end if (words.clock == 1) then amount = amount + 3 end if (words.six == 1) then amount = amount + 5 end return amount end