Started with word-wise coloring

This commit is contained in:
ollo 2018-01-28 15:08:08 +01:00
parent 0038a7997e
commit d851964bc9
2 changed files with 39 additions and 12 deletions

View File

@ -1,25 +1,45 @@
-- Module filling a buffer, sent to the LEDs
function updateColor(data)
if (data.usedCharacters <= data.charsPerMinute) then
-- special case, and there are exactly 4 words to display (so each word for each minute)
if (data.amountWords == 4) then
print ("Amount words are " .. tostring(data.amountWords))
if (data.words.min1 == 1 and data.drawnWords == 0) then
print "Color1"
return data.colorMin1
elseif (data.words.min2 == 1 and data.drawnWords == 1) then
print "Color2"
return data.colorMin2
elseif (data.words.min3 == 1 and data.drawnWords == 2) then
print "Color3"
return data.colorMin3
elseif (data.words.min4 == 1 and data.drawnWords == 3) then
print "Color4"
return data.colorMin4
else
print "Color default"
return data.colorFg
end
else -- we must do some magic calculation
if (data.drawnCharacters <= data.charsPerMinute) then
if (data.words.min1 == 1 or data.words.min2 == 1 or data.words.min3 == 1 or data.words.min4 == 1) then
return data.colorMin1
else
return data.colorFg
end
elseif (data.usedCharacters <= data.charsPerMinute*2) then
elseif (data.drawnCharacters <= data.charsPerMinute*2) then
if (data.words.min2 == 1 or data.words.min3 == 1 or data.words.min4 == 1) then
return data.colorMin2
else
return data.colorFg
end
elseif (data.usedCharacters <= data.charsPerMinute*3) then
elseif (data.drawnCharacters <= data.charsPerMinute*3) then
if (data.words.min3 == 1 or data.words.min4 == 1) then
return data.colorMin3
else
return data.colorFg
end
elseif (data.usedCharacters > data.charsPerMinute*3) then
elseif (data.drawnCharacters > data.charsPerMinute*3) then
if (data.words.min4 == 1) then
return data.colorMin4
else
@ -29,6 +49,7 @@ function updateColor(data)
return data.colorFg
end
end
end
function drawLEDs(data, numberNewChars)
local tmpBuf=nil
@ -38,9 +59,9 @@ function drawLEDs(data, numberNewChars)
else
tmpBuf=tmpBuf .. updateColor(data)
end
data.usedCharacters=data.usedCharacters+1
data.drawnCharacters=data.drawnCharacters+1
end
data.drawnWords=data.drawnWords+1
return tmpBuf
end
@ -55,7 +76,9 @@ function generateLEDs(words, colorFg, colorMin1, colorMin2, colorMin3, colorMin4
data.colorMin2=colorMin2
data.colorMin3=colorMin3
data.colorMin4=colorMin4
data.usedCharacters=0
data.drawnCharacters=0
data.drawnWords=0
data.amountWords=display_countwords_de(words)
local space=string.char(0,0,0)
-- update the background color, if set
if (colorBg ~= nil) then
@ -66,7 +89,7 @@ function generateLEDs(words, colorFg, colorMin1, colorMin2, colorMin3, colorMin4
local buf=colorFg
-- line 1----------------------------------------------
if (words.itis == 1) then
if (words.it==1 words.is == 1) then
buf=drawLEDs(data,2) -- ES
print(tostring(buf))
-- K fill character

View File

@ -12,7 +12,7 @@ function display_timestat(hours, minutes, longmode)
end
-- generate an empty return type
local ret = { itis=0, fiveMin=0, tenMin=0, after=0, before=0, threeHour=0, quater=0, threequater=0, half=0, s=0,
local ret = { it=0, is=0, fiveMin=0, tenMin=0, after=0, before=0, threeHour=0, quater=0, threequater=0, half=0, s=0,
one=0, oneLong=0, two=0, three=0, four=0, five=0, six=0, seven=0, eight=0, nine=0, ten=0, eleven=0, twelve=0,
twenty=0,
clock=0, sr_nc=0, min1=0, min2=0, min3=0, min4=0 }
@ -31,7 +31,8 @@ function display_timestat(hours, minutes, longmode)
if ((longmode==1)
or (minutes==0)
or (minutes==6)) then
ret.itis=1
ret.it=1
ret.is=1
end
-- Handle minutes
@ -142,8 +143,11 @@ end
-- @return the amount of characters, used to describe the time or <code>0</code> on errors
function display_countcharacters_de(words)
local amount=0
if (words.itis == 1) then
amount = amount + 5
if (words.it == 1) then
amount = amount + 2
end
if (words.is == 1) then
amount = amount + 3
end
if (words.fiveMin == 1) then
amount = amount + 4