Color and characters seperated
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		@@ -1,12 +1,13 @@
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-- Module displaying of the words
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function generateLEDs(words, colorFg, colorMin1, colorMin2, colorMin3, colorMin4, characters)
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function generateLEDs(words, colorForground, colorMin1, colorMin2, colorMin3, colorMin4, characters)
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 -- Set the local variables needed for the colored progress bar
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 local charsPerMinute=math.floor(characters/5)
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 local charsPerLine=11
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 -- Space / background has no color by default
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 local space=string.char(0,0,0)
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 -- set FG to fix value:
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 colorFg = string.char(128,128,128)
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 colorFg = string.char(255,255,255)
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 -- Set the foreground color as the default color
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 local buf=colorFg
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@@ -168,7 +169,25 @@ if (words.fiveMin== 1) then
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  end
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  collectgarbage()
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  --FIXME function to set some color to the LEDs
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  local bufColored = string.char()
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  --function to set some color to the LEDs
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  for x=0,9 do
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	for y=0, (charsPerLine-1) do
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		local start = ((x * charsPerLine) + y)*3 + 1
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		item=string.byte(buf, start)
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		-- Color
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		if (item > 0) then
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			bufColored = bufColored .. colorForground
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		else
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			-- update the background color, if set
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			if (colorBg ~= nil) then
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				bufColored = bufColored .. colorBg
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			end
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		end	
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		print (x .. "x" .. y .. " : " .. start .. " color " .. tostring(item) .. " len " .. string.len(buf))
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	end
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  end
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  collectgarbage()
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  return buf
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  return bufColored
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end
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