Display one color after the other
This commit is contained in:
		@@ -2,8 +2,30 @@
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local M
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					local M
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do
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					do
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local updateColor = function (data)
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					local updateColor = function (data)
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    --FIXME magic missing to start on the left side
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					    if (data.amountOfChars > 0) then   
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    return data.colorFg
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						local div = tonumber(data.drawnCharacters/data.amountOfChars)
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						if (div < 1) then
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						    print(tostring(data.drawnCharacters) .. " blocks: " .. tostring(data.amountOfChars) .. " FG " .. tostring(string.byte(data.colorFg,1)) .. "x" .. tostring(string.byte(data.colorFg,2)) .. "x" .. tostring(string.byte(data.colorFg,3)) )
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						    return data.colorFg
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						elseif (div < 2) then 
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						    print(tostring(data.drawnCharacters) .. " blocks: " .. tostring(data.amountOfChars) .. " C1")
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						    return data.colorMin1
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						elseif (div < 3) then 
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						    print(tostring(data.drawnCharacters) .. " blocks: " .. tostring(data.amountOfChars) .. " C2")
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						    return data.colorMin2
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						elseif (div < 4) then 
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						    print(tostring(data.drawnCharacters) .. " blocks: " .. tostring(data.amountOfChars) .. " C3")
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						    return data.colorMin3
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						elseif (div < 5) then 
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						    print(tostring(data.drawnCharacters) .. " blocks: " .. tostring(data.amountOfChars) .. " C4")
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						    return data.colorMin4
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						else
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						    print(tostring(data.drawnCharacters) .. " blocks: " .. tostring(data.amountOfChars) .. " ELSE")
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						    return data.colorFg
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						end
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					    else
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						    return data.colorFg
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					    end
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end
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					end
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local drawLEDs = function(data, numberNewChars)
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					local drawLEDs = function(data, numberNewChars)
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@@ -38,7 +60,7 @@ end
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local data={}
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					local data={}
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-- Module displaying of the words
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					-- Module displaying of the words
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local generateLEDs = function(words, colorForground, colorMin1, colorMin2, colorMin3, colorMin4, invertRows, amountOfChars)
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					local generateLEDs = function(words, colorFg, colorMin1, colorMin2, colorMin3, colorMin4, invertRows, amountOfChars)
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 -- Set the local variables needed for the colored progress bar
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					 -- Set the local variables needed for the colored progress bar
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 if (words == nil) then
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					 if (words == nil) then
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   return nil
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					   return nil
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@@ -47,7 +69,7 @@ local generateLEDs = function(words, colorForground, colorMin1, colorMin2, color
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    invertRows=false
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					    invertRows=false
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 end
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					 end
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 local minutes=0
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					 local minutes=1
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 if (words.min1 == 1) then
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					 if (words.min1 == 1) then
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   minutes = minutes + 1
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					   minutes = minutes + 1
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 elseif (words.min2 == 1) then
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					 elseif (words.min2 == 1) then
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@@ -58,13 +80,12 @@ local generateLEDs = function(words, colorForground, colorMin1, colorMin2, color
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   minutes = minutes + 4
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					   minutes = minutes + 4
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 end
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					 end
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 -- always set a foreground value
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					 -- always set a foreground value
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 local colorFg = string.char(255,255,255)
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					 if (colorFg == nil) then
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 if (colorForground ~= nil) then
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						colorFg = string.char(255,255,255)
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	colorFg = colorForground
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 end
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					 end
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 if (amountOfChars ~= nil) then
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					 if (amountOfChars ~= nil) then
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   data.amountOfChars = amountOfChars
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					   data.amountOfChars = amountOfChars/minutes
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 else
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					 else
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   data.amountOfChars = 0
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					   data.amountOfChars = 0
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 end
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					 end
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										7
									
								
								main.lua
									
									
									
									
									
								
							
							
						
						
									
										7
									
								
								main.lua
									
									
									
									
									
								
							@@ -64,8 +64,10 @@ function displayTime()
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            invertRows=true
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					            invertRows=true
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        end 
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					        end 
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        displayword.generateLEDs(words, color, color1, color2, color3, color4, invertRows)
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					        displayword.generateLEDs(words, color, color1, color2, color3, color4, invertRows)
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        ledBuf = displayword.generateLEDs(words, color, color1, color2, color3, color4, invertRows, displayword.data.drawnCharacters)
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						if (displayword.data.drawnCharacters ~= nil) then
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        print("Local time : " .. time.year .. "-" .. time.month .. "-" .. time.day .. " " .. time.hour .. ":" .. time.minute .. ":" .. time.second .. " char: " .. tostring(displayword.data.drawnCharacters))
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					          ledBuf = displayword.generateLEDs(words, color, color1, color2, color3, color4, invertRows, displayword.data.drawnCharacters)
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					          print("Local time : " .. time.year .. "-" .. time.month .. "-" .. time.day .. " " .. time.hour .. ":" .. time.minute .. ":" .. time.second .. " char: " .. tostring(displayword.data.drawnCharacters))
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						end
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     end
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					     end
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     displayword = nil
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					     displayword = nil
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     if (ledBuf ~= nil) then
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					     if (ledBuf ~= nil) then
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@@ -101,6 +103,7 @@ function normalOperation()
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        -- Color is defined as GREEN, RED, BLUE
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					        -- Color is defined as GREEN, RED, BLUE
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        color=string.char(0,0,250)
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					        color=string.char(0,0,250)
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    end
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					    end
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					    print("Fg Color: " .. tostring(string.byte(color,1)) .. "x" .. tostring(string.byte(color,2)) .. "x" .. tostring(string.byte(color,3)) )
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    connect_counter=0
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					    connect_counter=0
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    -- Wait to be connect to the WiFi access point. 
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					    -- Wait to be connect to the WiFi access point. 
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@@ -1,13 +1,12 @@
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green=0
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					green2=200
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green2=128
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red=128
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					red=128
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blue=0
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					blue=200
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color=string.char(0, 0, 128)
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					color=string.char(0, 0, blue)
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color1=string.char(128, 0, 0)
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					color1=string.char(red, 0, 0)
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color2=string.char(tonumber(green2*0.8), 0, 0)
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					color2=string.char(tonumber(red*0.8), 0, 0)
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color3=string.char(tonumber(green2*0.4), 0, 0)
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					color3=string.char(0, tonumber(green2*0.4), 0)
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color4=string.char(tonumber(green2*0.2), 0, 0)
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					color4=string.char(0,0 ,tonumber(blue*0.2))
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colorBg=string.char(0,0,0) -- black is the default background color
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					colorBg=string.char(0,0,0) -- black is the default background color
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sntpserverhostname="ptbtime1.ptb.de"
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					sntpserverhostname="ptbtime1.ptb.de"
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