row has one LED less
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@ -156,7 +156,7 @@ local generateLEDs = function(rgbBuffer, words, colorBg, colorFg, colorM1, color
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local lineIdx=1
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-- line 1----------------------------------------------
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if (rowbgColor[1] ~= nil) then
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for i=lineIdx,11, 1 do data.rgbBuffer:set(i, rowbgColor[1]) end
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for i=lineIdx,lineIdx+10, 1 do data.rgbBuffer:set(i, rowbgColor[1]) end
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end
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if (words.it==1) then
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drawLEDs(data, lineIdx, 2) -- ES
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@ -172,7 +172,7 @@ local generateLEDs = function(rgbBuffer, words, colorBg, colorFg, colorM1, color
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-- line 2-- even row (so inverted) --------------------
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lineIdx=12
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if (rowbgColor[2] ~= nil) then
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for i=lineIdx,(lineIdx+11), 1 do data.rgbBuffer:set(i, rowbgColor[2]) end
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for i=lineIdx,lineIdx+10, 1 do data.rgbBuffer:set(i, rowbgColor[2]) end
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end
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if (words.m10 == 1) then
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drawLEDs(data, lineIdx, 4) -- ZEHN
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@ -185,7 +185,7 @@ local generateLEDs = function(rgbBuffer, words, colorBg, colorFg, colorM1, color
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-- line3----------------------------------------------
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lineIdx=23
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if (rowbgColor[3] ~= nil) then
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for i=lineIdx,lineIdx+11, 1 do data.rgbBuffer:set(i, rowbgColor[3]) end
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for i=lineIdx,lineIdx+10, 1 do data.rgbBuffer:set(i, rowbgColor[3]) end
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end
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if (words.h3q == 1) then
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drawLEDs(data,lineIdx, 11) -- DREIVIERTEL
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@ -195,7 +195,7 @@ local generateLEDs = function(rgbBuffer, words, colorBg, colorFg, colorM1, color
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--line 4-------- even row (so inverted) -------------
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lineIdx=34
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if (rowbgColor[4] ~= nil) then
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for i=lineIdx,lineIdx+11, 1 do data.rgbBuffer:set(i, rowbgColor[4]) end
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for i=lineIdx,lineIdx+10, 1 do data.rgbBuffer:set(i, rowbgColor[4]) end
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end
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if (words.ha == 1) then
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-- TG
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@ -210,7 +210,7 @@ local generateLEDs = function(rgbBuffer, words, colorBg, colorFg, colorM1, color
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-- line 5 ----------------------------------------------
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lineIdx=45
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if (rowbgColor[5] ~= nil) then
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for i=lineIdx,lineIdx+11, 1 do data.rgbBuffer:set(i, rowbgColor[5]) end
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for i=lineIdx,lineIdx+10, 1 do data.rgbBuffer:set(i, rowbgColor[5]) end
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end
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if (words.half == 1) then
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drawLEDs(data, lineIdx, 4) -- HALB
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@ -226,7 +226,7 @@ local generateLEDs = function(rgbBuffer, words, colorBg, colorFg, colorM1, color
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------------even row (so inverted) ---------------------
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lineIdx=56
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if (rowbgColor[6] ~= nil) then
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for i=lineIdx,lineIdx+11, 1 do data.rgbBuffer:set(i, rowbgColor[6]) end
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for i=lineIdx,lineIdx+10, 1 do data.rgbBuffer:set(i, rowbgColor[6]) end
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end
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if (words.h7 == 1) then
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drawLEDs(data, lineIdx + 5, 6) -- SIEBEN
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@ -243,7 +243,7 @@ local generateLEDs = function(rgbBuffer, words, colorBg, colorFg, colorM1, color
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------------------------------------------------
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lineIdx=67
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if (rowbgColor[7] ~= nil) then
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for i=lineIdx,lineIdx+11, 1 do data.rgbBuffer:set(i, rowbgColor[7]) end
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for i=lineIdx,lineIdx+10, 1 do data.rgbBuffer:set(i, rowbgColor[7]) end
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end
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if (words.h3 == 1) then
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drawLEDs(data, lineIdx + 1,4) -- DREI
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@ -253,7 +253,7 @@ local generateLEDs = function(rgbBuffer, words, colorBg, colorFg, colorM1, color
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------------even row (so inverted) ---------------------
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lineIdx=78
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if (rowbgColor[8] ~= nil) then
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for i=lineIdx,lineIdx+11, 1 do data.rgbBuffer:set(i, rowbgColor[8]) end
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for i=lineIdx,lineIdx+10, 1 do data.rgbBuffer:set(i, rowbgColor[8]) end
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end
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if (words.h4 == 1) then
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drawLEDs(data, lineIdx + 7, 4) -- VIER
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@ -266,7 +266,7 @@ local generateLEDs = function(rgbBuffer, words, colorBg, colorFg, colorM1, color
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------------------------------------------------
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lineIdx=89
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if (rowbgColor[9] ~= nil) then
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for i=lineIdx,lineIdx+11, 1 do data.rgbBuffer:set(i, rowbgColor[9]) end
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for i=lineIdx,lineIdx+10, 1 do data.rgbBuffer:set(i, rowbgColor[9]) end
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end
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if (words.h8 == 1) then
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drawLEDs(data, lineIdx + 1, 4) -- ACHT
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@ -277,7 +277,7 @@ local generateLEDs = function(rgbBuffer, words, colorBg, colorFg, colorM1, color
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------------even row (so inverted) ---------------------
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lineIdx=100
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if (rowbgColor[10] ~= nil) then
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for i=lineIdx,lineIdx+11, 1 do data.rgbBuffer:set(i, rowbgColor[10]) end
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for i=lineIdx,lineIdx+10, 1 do data.rgbBuffer:set(i, rowbgColor[10]) end
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end
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if (words.h6 == 1) then
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drawLEDs(data, lineIdx + 1, 5) -- SECHS
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