Fixed ws2812 buffer on the target
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parent
7939bf578d
commit
3832e89afa
@ -58,7 +58,7 @@ local drawLEDs = function(data, offset, numberNewChars)
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end
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for i=1,numberNewChars do
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data.dC=data.dC+1
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data.rgbBuffer:set(offset + i - 1, updateColor(data))
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data.rgbBuffer:set(tonumber(offset + i - 1), updateColor(data))
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end
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end
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@ -72,10 +72,11 @@ local swapLine = function(data, lineOffset)
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end
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for i = 0,4 do
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local num=tonumber(lineOffset)+i
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local num2=tonumber(lineOffset)+10-i
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local tmpColor=data.rgbBuffer:get(num)
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data.rgbBuffer:set(num, data.rgbBuffer:get(num2))
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data.rgbBuffer:set(num2, tmpColor)
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local num2=tonumber(tonumber(lineOffset)+10-i)
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local tmpC1, tmpC2, tmpC3=data.rgbBuffer:get(num)
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local c1, c2, c3 =data.rgbBuffer:get(num2)
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data.rgbBuffer:set(num, c1, c2, c3)
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data.rgbBuffer:set(num2, tmpC1, tmpC2, tmpC3)
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end
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return true
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end
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@ -144,16 +145,13 @@ local generateLEDs = function(rgbBuffer, words, colorBg, colorFg, colorM1, color
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data.dC=0 -- drawn characters
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local charsPerLine=11
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-- Space / background has no color by default
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local space=string.char(0,0,0)
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-- Background color must always be set
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if (colorBg ~= nil) then
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space = colorBg
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rgbBuffer:fill(string.byte(colorBg,1), string.byte(colorBg,2), string.byte(colorBg,3)) -- draw the background
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else
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colorBg = space
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-- Space / background has no color by default
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rgbBuffer:fill(0, 0, 0) -- draw the background
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end
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rgbBuffer:fill(colorBg) -- draw the background
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local lineIdx=1
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-- line 1----------------------------------------------
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4
main.lua
4
main.lua
@ -86,7 +86,11 @@ function normalOperation()
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local alive=0
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mlt:register(2500, tmr.ALARM_AUTO, function (lt)
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if (setupCounter > 4) then
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if (colorBg ~= nil) then
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rgbBuffer:fill(string.byte(colorBg,1), string.byte(colorBg,2), string.byte(colorBg,3)) -- disable all LEDs
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else
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rgbBuffer:fill(0,0,0) -- disable all LEDs
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end
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syncTimeFromInternet()
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setupCounter=setupCounter-1
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alive = 1
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