Refactoring line generation

This commit is contained in:
ollo 2019-05-10 22:58:42 +02:00
parent a36dc8d033
commit 32106035c2

View File

@ -6,10 +6,7 @@ local updateColor = function (data, inverseRow)
return data.colorFg
end
local drawLEDs = function(data, numberNewChars, inverseRow)
if (inverseRow == nil) then
inverseRow=false
end
local drawLEDs = function(data, numberNewChars)
if (numberNewChars == nil) then
numberNewChars=0
end
@ -87,7 +84,7 @@ local generateLEDs = function(words, colorForground, colorMin1, colorMin2, color
-- Set the foreground color as the default color
local buf=colorFg
local line=space
-- line 1----------------------------------------------
if (words.it==1) then
buf=drawLEDs(data,2) -- ES
@ -109,120 +106,145 @@ if (words.fiveMin== 1) then
buf= buf .. space:rep(4)
end
-- line 2-- even row (so inverted) --------------------
if (words.twenty == 1) then
buf= buf .. drawLEDs(data,7,true) -- ZWANZIG
else
buf= buf .. space:rep(7)
end
if (words.tenMin == 1) then
buf= buf .. drawLEDs(data,4,true) -- ZEHN
line= drawLEDs(data,4) -- ZEHN
else
buf= buf .. space:rep(4)
line= space:rep(4)
end
if (words.twenty == 1) then
line= line .. drawLEDs(data,7) -- ZWANZIG
else
line= line .. space:rep(7)
end
-- fill, the buffer
for i = 0,10 do
buf = buf .. line:sub((11-i)*3-2,(11-i)*3)
end
-- line3----------------------------------------------
if (words.threequater == 1) then
buf= buf .. drawLEDs(data,11) -- Dreiviertel
line= drawLEDs(data,11) -- Dreiviertel
elseif (words.quater == 1) then
buf= buf .. space:rep(4)
buf= buf .. drawLEDs(data,7) -- VIERTEL
line= space:rep(4)
line= line .. drawLEDs(data,7) -- VIERTEL
else
buf= buf .. space:rep(11)
line= space:rep(11)
end
-- fill, the buffer
buf = buf .. line
--line 4-------- even row (so inverted) -------------
if (words.before == 1) then
buf=buf .. space:rep(2)
buf= buf .. drawLEDs(data,3,true) -- VOR
else
buf= buf .. space:rep(5)
end
if (words.after == 1) then
buf= buf .. drawLEDs(data,4,true) -- NACH
buf= buf .. space:rep(2) -- TG
line= line .. space:rep(2) -- TG
line= drawLEDs(data,4) -- NACH
else
buf= buf .. space:rep(6)
line= space:rep(6)
end
if (words.before == 1) then
line= line .. drawLEDs(data,3) -- VOR
line= line .. space:rep(2)
else
line= line .. space:rep(5)
end
for i = 0,10 do
buf = buf .. line:sub((11-i)*3-2,(11-i)*3)
end
------------------------------------------------
if (words.half == 1) then
buf= buf .. drawLEDs(data,4) -- HALB
buf= buf .. space:rep(1) -- X
line= drawLEDs(data,4) -- HALB
line= line .. space:rep(1) -- X
else
buf= buf .. space:rep(5)
line= space:rep(5)
end
if (words.twelve == 1) then
buf= buf .. drawLEDs(data,5) -- ZWOELF
buf= buf .. space:rep(1) -- P
line= line .. drawLEDs(data,5) -- ZWOELF
line= line .. space:rep(1) -- P
else
buf= buf .. space:rep(6)
line= line .. space:rep(6)
end
buf=buf .. line
------------even row (so inverted) ---------------------
if (words.seven == 1) then
buf= buf .. drawLEDs(data,6,true) -- SIEBEN
buf= buf .. space:rep(5)
line= space:rep(5)
line= line .. drawLEDs(data,6) -- SIEBEN
elseif (words.oneLong == 1) then
buf= buf .. space:rep(5)
buf= buf .. drawLEDs(data,4,true) -- EINS
buf= buf .. space:rep(2)
line= space:rep(2)
line= line .. drawLEDs(data,4) -- EINS
line= line .. space:rep(5)
elseif (words.one == 1) then
buf= buf .. space:rep(6)
buf= buf .. drawLEDs(data,3,true) -- EIN
buf= buf .. space:rep(2)
line= space:rep(2)
line= line .. drawLEDs(data,3) -- EIN
line= line .. space:rep(6)
elseif (words.two == 1) then
buf= buf .. space:rep(7)
buf= buf .. drawLEDs(data,4,true) -- ZWEI
line= drawLEDs(data,4) -- ZWEI
line= line .. space:rep(7)
else
buf= buf .. space:rep(11)
line= space:rep(11)
end
for i = 0,10 do
buf = buf .. line:sub((11-i)*3-2,(11-i)*3)
end
------------------------------------------------
if (words.three == 1) then
buf= buf .. space:rep(1)
buf= buf .. drawLEDs(data,4) -- DREI
buf= buf .. space:rep(6)
line= space:rep(1)
line= line .. drawLEDs(data,4) -- DREI
line= line .. space:rep(6)
elseif (words.five == 1) then
buf= buf .. space:rep(7)
buf= buf .. drawLEDs(data,4) -- FUENF
line= space:rep(7)
line= line .. drawLEDs(data,4) -- FUENF
else
buf= buf .. space:rep(11)
line= space:rep(11)
end
buf = buf .. line
------------even row (so inverted) ---------------------
if (words.four == 1) then
buf= buf .. drawLEDs(data,4,true) -- VIER
buf= buf .. space:rep(7)
line= space:rep(7)
line= line .. drawLEDs(data,4) -- VIER
elseif (words.nine == 1) then
buf= buf .. space:rep(4)
buf= buf .. drawLEDs(data,4,true) -- NEUN
buf= buf .. space:rep(3)
line= space:rep(3)
line= line .. drawLEDs(data,4) -- NEUN
line= line .. space:rep(4)
elseif (words.eleven == 1) then
buf= buf .. space:rep(8)
buf= buf .. drawLEDs(data,3,true) -- ELEVEN
line= drawLEDs(data,3) -- ELEVEN
line= line .. space:rep(8)
else
buf= buf .. space:rep(11)
line= space:rep(11)
end
for i = 0,10 do
buf = buf .. line:sub((11-i)*3-2,(11-i)*3)
end
------------------------------------------------
if (words.eight == 1) then
buf= buf .. space:rep(1)
buf= buf .. drawLEDs(data,4) -- ACHT
buf= buf .. space:rep(6)
line= space:rep(1)
line= line .. drawLEDs(data,4) -- ACHT
line= line .. space:rep(6)
elseif (words.ten == 1) then
buf= buf .. space:rep(5)
buf= buf .. drawLEDs(data,4) -- ZEHN
buf= buf .. space:rep(2)
line= space:rep(5)
line= line .. drawLEDs(data,4) -- ZEHN
line= line .. space:rep(2)
else
buf= buf .. space:rep(11)
line= space:rep(11)
end
buf = buf .. line
------------even row (so inverted) ---------------------
if (words.clock == 1) then
buf= buf .. drawLEDs(data,3,true) -- UHR
else
buf= buf .. space:rep(3)
end
if (words.six == 1) then
buf= buf .. space:rep(2)
buf= buf .. drawLEDs(data,5,true) -- SECHS
buf= buf .. space:rep(1)
line= space:rep(1)
line= line .. drawLEDs(data,5) -- SECHS
line= line .. space:rep(2)
else
buf= buf .. space:rep(8)
line= space:rep(8)
end
if (words.clock == 1) then
line= line .. drawLEDs(data,3) -- UHR
else
line= line .. space:rep(3)
end
for i = 0,10 do
buf = buf .. line:sub((11-i)*3-2,(11-i)*3)
end
------ Minutes -----------
if (words.min1 == 1) then
buf= buf .. colorFg
else