Wordclock/wordclock.lua

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Lua
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2016-04-12 18:21:56 +02:00
-- Revese engeeniered code of display_wc_ger.c by Vlad Tepesch
-- See https://www.mikrocontroller.net/articles/Word_Clock_Variante_1#Download
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-- @fn display_timestat
-- Return the leds to use the granuality is 5 minutes
-- @param hours the current hours (0-23)
-- @param minutes the current minute (0-59)
-- @param longmode (optional parameter) 0: no long mode, 1: long mode (itis will be set)
function display_timestat(hours, minutes, longmode)
if (longmode == nil) then
longmode=0
end
-- generate an empty return type
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local ret = { itis=0, fiveMin=0, tenMin=0, after=0, before=0, threeHour=0, quater=0, threequater=0, half=0, s=0,
one=0, oneLong=0, two=0, three=0, four=0, five=0, six=0, seven=0, eight=0, nine=0, ten=0, eleven=0, twelve=0,
twenty=0,
clock=0, sr_nc=0, min1=0, min2=0, min3=0, min4=0 }
-- return black screen if there is no real time given
if (hours == nil or minutes == nil) then
return ret
end
-- transcode minutes
local minutesLeds = minutes%5
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local minutes=math.floor(minutes/5)
-- "It is" only display each half hour and each hour
-- or if longmode is set
if ((longmode==1)
or (minutes==0)
or (minutes==6)) then
ret.itis=1
end
-- Handle minutes
if (minutes > 0) then
if (minutes==1) then
ret.fiveMin=1
ret.after=1
elseif (minutes==2) then
ret.tenMin=1
ret.after=1
elseif (minutes==3) then
ret.quater=1
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ret.after=1
elseif (minutes==4) then
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ret.twenty=1
ret.after=1
elseif (minutes==5) then
ret.fiveMin=1
ret.half=1
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ret.before=1
elseif (minutes==6) then
ret.half=1
elseif (minutes==7) then
ret.fiveMin=1
ret.half=1
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ret.after=1
elseif (minutes==8) then
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ret.twenty=1
ret.before=1
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elseif (minutes==9) then
-- Hande if three quater or quater before is displayed
if (threequater ~= nil) then
ret.threequater=1
else
ret.quater = 1
ret.before = 1
end
elseif (minutes==10) then
ret.tenMin=1
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ret.before=1
elseif (minutes==11) then
ret.fiveMin=1
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ret.before=1
end
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if (minutes > 4) then
hours=hours+1
end
else
ret.clock=1
end
-- Display the minutes as as extra gimmic on min1 to min 4 to display the cut number
if (minutesLeds==1) then
ret.min1=1
elseif (minutesLeds==2) then
ret.min2=1
elseif (minutesLeds==3) then
ret.min3=1
elseif (minutesLeds==4) then
ret.min4=1
end
-- handle hours
if (hours > 12) then
hours = hours - 12
end
if (hours==0) then
hours=12
end
if (hours == 1) then
if (ret.before == 1) then
ret.oneLong = 1
else
ret.one=1
end
elseif (hours == 2) then
ret.two=1
elseif (hours == 3) then
ret.three=1
elseif (hours == 4) then
ret.four=1
elseif (hours == 5) then
ret.five=1
elseif (hours == 6) then
ret.six=1
elseif (hours == 7) then
ret.seven=1
elseif (hours == 8) then
ret.eight=1
elseif (hours == 9) then
ret.nine=1
elseif (hours == 10) then
ret.ten=1
elseif (hours == 11) then
ret.eleven=1
elseif (hours == 12) then
ret.twelve=1
end
collectgarbage()
return ret
end
-- @fn display_countwords
-- Count the amount of characters, used to describe the current time in words
-- @param words the same structure, as generated with the function @see display_timestat
-- @return the amount of words, used to describe the time or <code>0</code> on errors
function display_countwords_de(words)
local amount=0
if (words.itis == 1) then
amount = amount + 5
end
if (words.fiveMin == 1) then
amount = amount + 4
end
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if (words.tenMin == 1) then
amount = amount + 4
end
if (words.twenty == 1) then
amount = amount + 7
end
if (words.threequater == 1) then
amount = amount + 11
end
if (words.quater == 1) then
amount = amount + 7
end
if (words.before == 1) then
amount = amount + 3
end
if (words.after == 1) then
amount = amount + 4
end
if (words.half == 1) then
amount = amount + 4
end
if (words.twelve == 1) then
amount = amount + 5
end
if (words.seven == 1) then
amount = amount + 6
end
if (words.one == 1) then
amount = amount + 3
end
if (words.oneLong == 1) then
amount = amount + 4
end
if (words.two == 1) then
amount = amount + 4
end
if (words.three == 1) then
amount = amount + 4
end
if (words.five == 1) then
amount = amount + 4
end
if (words.four == 1) then
amount = amount + 4
end
if (words.nine == 1) then
amount = amount + 4
end
if (words.eleven == 1) then
amount = amount + 3
end
if (words.eight == 1) then
amount = amount + 4
end
if (words.ten == 1) then
amount = amount + 4
end
if (words.clock == 1) then
amount = amount + 3
end
if (words.six == 1) then
amount = amount + 5
end
return amount
end