#include "mainwindow.h" #include "ui_mainwindow.h" #include #include #include #include MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent) , ui(new Ui::MainWindow) { ui->setupUi(this); this->server = new UdpLedServer (); this->mOffscreenPanel = new QImage(DEFAULT_WIDTH, DEFAULT_HEIGHT, QImage::Format_RGB32); this->mOffscreenPanel->fill(COLOR_BACKGROUND); /* draw inital screen */ QPainter painter(this->mOffscreenPanel); painter.setRenderHint(QPainter::Antialiasing, true); painter.setPen(QPen(COLOR_FOREGROUND, 1)); painter.setBrush(COLOR_FOREGROUND); for(int x=0; x < (PANEL_WIDTH * MAXIMUM_PANELSIZE); x++) { for(int y=0; y < PANEL_HEIGHT; y++) { painter.drawEllipse(LED_DIAMETER/2 + (x* LED_DISTANCE), LED_DIAMETER/2 + (y * LED_DISTANCE), LED_DIAMETER, LED_DIAMETER); } } this->drawImage(this->mOffscreenPanel); } MainWindow::~MainWindow() { delete ui; } void MainWindow::drawImage(QImage *target) { QGraphicsView *graphicsView = new QGraphicsView(); graphicsView->setRenderHints(QPainter::Antialiasing | QPainter::SmoothPixmapTransform); QGraphicsScene* scene=new QGraphicsScene() ; graphicsView->setScene(scene); QGraphicsPixmapItem* item = new QGraphicsPixmapItem(QPixmap::fromImage(*(target))); scene->addItem(item); graphicsView->show(); this->ui->ledPanel->addWidget(graphicsView); }